Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Xeroph Isle - Ruinsd012

Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.

Zone contents

Field monsters
Chests

3 chests placed (tier A 1, B 1, C 1), shown as markers in the 3D view.

Random chests: the contents are rolled by tier when opened, see the Chests page.

Terrain & collision physics (.atr)

Walkable surface
48.9%
6 556 cells
Obstacles & borders
981
Solid cells
One-way ledges
5
Cliff drops
Hazards & liquids
5 854
Water, lava, ice

Official 2D minimap

Bottom-screen 2D map rendered from Nintendo DS background tiles (d012.png, 506×44 px).

2D Minimap d012.png

Physical 3D chests

Chest #1Tier C
[64, 16.1, -1.1]
Chest #2Tier B
[41, 24, -12.4]
Trap: Cannibox (25%)
Chest #3Tier A
[38.3, 24, -12.5]
Trap: Mimic (15%)

Map wild monsters & encounters

Mummy Boy
DayNightRoaming
Lv 9

Cutscenes occurring here