Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Infern Isle - Tartarusd075

Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.

Zone contents

Field monsters
Chests

2 chests placed (tier A 0, B 0, C 2), shown as markers in the 3D view.

Random chests: the contents are rolled by tier when opened, see the Chests page.

Terrain & collision physics (.atr)

Walkable surface
34.4%
4 265 cells
Obstacles & borders
1 816
Solid cells
One-way ledges
264
Cliff drops
Hazards & liquids
6 063
Water, lava, ice

Official 2D minimap

Bottom-screen 2D map rendered from Nintendo DS background tiles (d075.png, 476×120 px).

2D Minimap d075.png

Physical 3D chests

Chest #1Tier A
[1.2, 0.2, 28.4]
Trap: Mimic (15%)
Chest #2Tier A
[3.2, 7.1, -28.4]
Trap: Mimic (15%)

Map wild monsters & encounters

Lv 1
Soulspawn
DayNightRoaming
Lv 24
Phantom Swordsman
DayNightRoaming
Lv 22

Cutscenes occurring here