Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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API

A free, read-only JSON API and iframe widgets for external wikis and tools that want to show monster data, images or 3D models from this site. Read the legal notice before using visual assets in another project.

Base URL and versioning

All endpoints are under the URL below. The v1 prefix is a stable contract: existing fields are never renamed or removed without moving to a new version.

https://dqmj1.wiki/api/v1/

Endpoints

GET/api/v1/metaAPI version, species count, supported languages
GET/api/v1/familiesThe 8 monster families, names in 5 languages
GET/api/v1/monstersPaginated list (filters: family, rank; params: cursor, limit)
GET/api/v1/monsters/{id}Full monster sheet (names, stats, images, model, resistances...)
GET/api/v1/monsters/{id}/model3D model metadata (glTF URL, embed URL)
GET/api/v1/monsters/{id}/fusionsSpecial recipes, generic fusion examples, used-as-parent list
GET/api/v1/skills/{id}Skill sheet (name, description, point tiers)
GET/api/v1/chestsChests loot tables (tiers A, B, C), 65 maps, 52 fixed rewards
GET/api/v1/chests/3d76 physical 3D chests extracted from map scripts with exact X, Y, Z world coordinates, yaw, and loot tiers (params: map)
GET/api/v1/wild-encountersComplete wild encounter tables across 66 maps with Day/Night/Rain/Storm weather cycles (.enct, params: map, monster)
GET/api/v1/battle-arenas83 distinct 3D battle arena stages (bd*, bf*, bh*, be*) linked to maps and monsters (params: map, monster)
GET/api/v1/itemsItem catalog (126 items, buy/sell prices, reward sources)
GET/api/v1/items/{id}Item sheet with detailed chest and fixed reward sources
GET/api/v1/scout-ratesScout / capture rates and ROM formula (params: monster, scoutable)
GET/api/v1/dropsPost-battle item drops and drop rate table (params: monster, item)
GET/api/v1/ai-patternsCombat AI behavior patterns (131 patterns, 256 actions, params: pattern, action)
GET/api/v1/animations3D animations catalogue and combat round timings (1,107 clips, 277 models, params: monster, model, role, slot)
GET/api/v1/musicGame music reconstructed from the ROM SSEQ sequences (SSEQ file, engine BGM number, map context, notes, tracks, sample archive); the ROM contains no track titles
GET/api/v1/jinglesAuthentic fanfares and event jingles (ME, 19 tracks: ROM symbol, source type, duration, source audio URL)
GET/api/v1/sfxSound effects extracted from the ROM (292 sounds: combat spells & attacks, system menus, exploration, cutscenes; query params: category, subcategory, q)
GET/api/v1/sfx/categoriesList available SFX identifiers grouped by categories and subcategories (query param: category)
GET/api/v1/scenesInteractive 3D scenes, battlefields, and scenery props (184 models with authentic names, locations, and glTF URLs)
GET/api/v1/artworksFullscreen game artworks and cinematics (.d16, 40 images; params: category, lang, q)
GET/api/v1/spell-effectsSpell visual effects (.efc) & combat calculation parameters (256 spells; params: ability_id, has_scaling, q)
GET/api/v1/monster-attacksCalculated attack curve per level (1-99) for all 211 monsters (AbilityTbl.bin & EnmyKindTbl.bin; params: monster, lang)
GET/api/v1/story-timelineChronological storyline across 5 narrative acts, chapters, maps, and unlocks (params: act, lang)
GET/api/v1/story-scriptsDecompiled .evt event scripts, 3,179 Japanese developer comments (0xaa), and scenario flags (params: map, category)
GET/api/v1/cutscenesDecompiled cutscenes (244 demo scripts, 644 3D camera shots, multilingual dialogues in 5 languages; params: id, act, category, has_dialogue, lang, q)
GET/api/v1/spells167 real spells and abilities: MP cost, damage range, wisdom thresholds, unlocking skills (params: lang)
GET/api/v1/spells/{id}One spell with the monsters that start with its skills
GET/api/v1/islandsThe 7 islands: zones, dungeons and wild monsters with day/night (params: lang)
GET/api/v1/shopsShop stock lists: items, prices and game progress window (params: lang)
GET/api/v1/battlesScripted boss, colosseum and shrine battles by map (params: map, lang)
GET/api/v1/resistancesResistance categories and the monsters vulnerable, immune, reflecting or healed (params: lang)

{id} is the internal monster id shown in this site's URLs (e.g. m000 for Slime). No API key is required; all responses allow cross-origin requests from any site.

Example call

curl https://dqmj1.wiki/api/v1/monsters/m000

Example response

{
  "id": "m000",
  "speciesId": 1,
  "rank": "F",
  "family": "slime",
  "names": { "en": "Slime", "fr": "Gluant", "de": "Schleim", "it": "Slime", "es": "Limo" },
  "images": {
    "icon": "https://dqmj1.wiki/api/assets/images/icons/monsters/m000.png",
    "preview": "https://dqmj1.wiki/api/assets/models/previews/m000.webp"
  },
  "model": {
    "gltf": "https://dqmj1.wiki/api/assets/models/web-gltf/animated/m000/m000.gltf",
    "animated": true
  },
  "stats": {
    "caps": { "hp": 910, "mp": 600, "attack": 820, "defense": 900, "agility": 800, "wisdom": 840 },
    "source": "rom-verified"
  },
  "innateSkill": { "id": 102, "names": { "en": "Slimer", "fr": "Pot de glu", "...": "..." } },
  "resistances": [],
  "traits": ["Critical Massacre"],
  "nicknames": ["Slimer", "Slimo", "Mr Slim"],
  "slug": "slime",
  "wikiUrl": "https://dqmj1.wiki/monsters/m000-slime",
  "urls": {
    "en": "https://dqmj1.wiki/monsters/m000-slime",
    "fr": "https://dqmj1.wiki/fr/monstres/m000-slime",
    "de": "https://dqmj1.wiki/de/monster/m000-slime",
    "it": "https://dqmj1.wiki/it/mostri/m000-slime",
    "es": "https://dqmj1.wiki/es/monstruos/m000-slime"
  },
  "legal": {
    "notice": "Dragon Quest Monsters: Joker [...] property of Square Enix [...]",
    "attributionRequired": true,
    "termsUrl": "https://dqmj1.wiki/legal"
  }
}

Errors use a uniform shape (error), with a standard HTTP status code (404, 400) and a stable code field.

{ "error": { "code": "not_found", "message": "No monster with id \"m999\"." } }

Iframe widgets

For a ready-made visual block instead of raw JSON, embed one of these pages in an <iframe>. They carry their own permanent attribution notice.

GET/embed/monster/{id}Compact card: name, rank/family, stats, innate skill
GET/embed/monster/{id}/model3D model viewer only (orbit controls)
GET/embed/fusion/{id}Fusion lineage diagram

Parameters: ?lang= (en, fr, de, it, es) and ?compact=1 (compact card only, on the monster card widget). The widget reports its real height to the parent page via postMessage so you can size the iframe without an inner scrollbar:

<iframe id="dqmj1" src="https://dqmj1.wiki/embed/monster/m000" width="320" height="0" frameborder="0"></iframe>
<script>
  window.addEventListener("message", (e) => {
    if (e.data?.type === "dqmj1-wiki:resize") {
      document.getElementById("dqmj1").height = e.data.height;
    }
  });
</script>

Cache, rate limits, availability

  • Responses are cacheable (data only changes on a redeploy); cache them on your side if you make many requests.
  • No API key, but requests may be rate-limited per IP if usage causes problems.
  • This is a personal, non-commercial project with no uptime guarantee.