Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Infant Isle - Caved001

Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.

Zone contents

Field monsters
Chests

1 chests placed (tier A 0, B 0, C 1), shown as markers in the 3D view.

Random chests: the contents are rolled by tier when opened, see the Chests page.

Terrain & collision physics (.atr)

Walkable surface
36.2%
4 708 cells
Obstacles & borders
1 705
Solid cells
One-way ledges
236
Cliff drops
Hazards & liquids
6 355
Water, lava, ice

Official 2D minimap

Bottom-screen 2D map rendered from Nintendo DS background tiles (d001.png, 437×104 px).

2D Minimap d001.png

Physical 3D chests

Chest #1Tier A
[-6.3, 0.9, -10.9]
Trap: Mimic (15%)

Map wild monsters & encounters

Dracky
DayNightRoaming
Lv 1
Shadow
DayNightRoaming
Lv 3
Lips
DayNightRoaming
Lv 1

Cutscenes occurring here