Jailcat stats by level
Stat caps, wild stats and the level 1 to 99 growth of Jailcat, read from the game ROM.
Species data
- Rank
- E
- Family
- Nature
- HP cap
- 990
- MP cap
- 640
- Attack cap
- 850
- Defense cap
- 820
- Agility cap
- 580
- Wisdom cap
- 650
Wild stats (level 5)
- HP
- 30
- MP
- 8
- Attack
- 21
- Defense
- 14
- Agility
- 30
- Wisdom
- 18
Known scripted encounters
Specific battles placed by the developers at a given level (not a progression curve).
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 5 | 27 | 20 | 24 | 14 | 20 | 32 |
| 5 | 30 | 8 | 21 | 14 | 30 | 18 |
| 5 | 33 | 16 | 21 | 14 | 68 | 70 |
| 12 | 80 | 20 | 52 | 58 | 48 | 24 |
| 12 | 100 | 95 | 120 | 80 | 10 | 75 |
Level progression
Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).
HPMPAttackDefenseAgilityWisdom
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 2 | 7 | 2 | 6 | 3 | 2 |
| 5 | 14 | 11 | 14 | 19 | 9 | 8 |
| 10 | 28 | 17 | 28 | 34 | 15 | 14 |
| 15 | 45 | 28 | 44 | 51 | 31 | 25 |
| 20 | 60 | 37 | 56 | 66 | 44 | 34 |
| 25 | 78 | 47 | 70 | 84 | 61 | 44 |
| 30 | 95 | 57 | 82 | 101 | 75 | 54 |
| 35 | 112 | 68 | 96 | 118 | 91 | 65 |
| 40 | 128 | 77 | 108 | 134 | 105 | 74 |
| 45 | 149 | 94 | 125 | 154 | 116 | 91 |
| 50 | 170 | 113 | 144 | 173 | 127 | 110 |
| 55 | 189 | 128 | 151 | 188 | 137 | 125 |
| 60 | 207 | 141 | 158 | 201 | 144 | 138 |
| 65 | 226 | 154 | 164 | 214 | 152 | 151 |
| 70 | 244 | 172 | 171 | 232 | 162 | 169 |
| 75 | 262 | 182 | 180 | 242 | 169 | 179 |
| 80 | 281 | 194 | 192 | 254 | 177 | 191 |
| 85 | 299 | 205 | 213 | 265 | 187 | 202 |
| 90 | 317 | 214 | 247 | 274 | 194 | 211 |
| 95 | 336 | 226 | 283 | 286 | 201 | 223 |
| 99 | 350 | 233 | 304 | 293 | 207 | 230 |