Soulspawn stats by level
Stat caps, wild stats and the level 1 to 99 growth of Soulspawn, read from the game ROM.
Species data
- Rank
- B
- Family
- Undead
- HP cap
- 670
- MP cap
- 990
- Attack cap
- 700
- Defense cap
- 920
- Agility cap
- 990
- Wisdom cap
- 990
Wild stats (level 24)
- HP
- 148
- MP
- 32
- Attack
- 130
- Defense
- 140
- Agility
- 298
- Wisdom
- 115
Known scripted encounters
Specific battles placed by the developers at a given level (not a progression curve).
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 24 | 148 | 32 | 130 | 140 | 298 | 115 |
| 25 | 255 | 67 | 266 | 256 | 164 | 88 |
| 25 | 220 | 212 | 134 | 246 | 123 | 94 |
Level progression
Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).
HPMPAttackDefenseAgilityWisdom
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 5 | 2 | 3 | 3 | 3 | 3 |
| 5 | 13 | 27 | 16 | 18 | 29 | 31 |
| 10 | 21 | 59 | 31 | 39 | 63 | 66 |
| 15 | 32 | 105 | 40 | 64 | 109 | 137 |
| 20 | 41 | 149 | 48 | 88 | 153 | 196 |
| 25 | 51 | 182 | 56 | 113 | 186 | 242 |
| 30 | 61 | 207 | 64 | 138 | 211 | 276 |
| 35 | 72 | 224 | 72 | 165 | 228 | 297 |
| 40 | 81 | 239 | 81 | 189 | 243 | 306 |
| 45 | 95 | 273 | 98 | 210 | 273 | 336 |
| 50 | 105 | 308 | 117 | 231 | 303 | 366 |
| 55 | 122 | 333 | 134 | 275 | 347 | 423 |
| 60 | 140 | 359 | 152 | 317 | 389 | 483 |
| 65 | 158 | 389 | 170 | 349 | 422 | 522 |
| 70 | 174 | 412 | 186 | 372 | 451 | 552 |
| 75 | 190 | 441 | 202 | 388 | 467 | 575 |
| 80 | 203 | 470 | 215 | 398 | 479 | 593 |
| 85 | 219 | 493 | 231 | 404 | 492 | 606 |
| 90 | 235 | 522 | 247 | 409 | 503 | 616 |
| 95 | 252 | 546 | 264 | 411 | 514 | 622 |
| 99 | 265 | 568 | 277 | 411 | 523 | 626 |