Ghost stats by level
Stat caps, wild stats and the level 1 to 99 growth of Ghost, read from the game ROM.
Species data
- Rank
- F
- Family
- Undead
- HP cap
- 780
- MP cap
- 990
- Attack cap
- 610
- Defense cap
- 700
- Agility cap
- 990
- Wisdom cap
- 990
Wild stats (level 1)
- HP
- 196
- MP
- 18
- Attack
- 114
- Defense
- 142
- Agility
- 32
- Wisdom
- 235
Known scripted encounters
Specific battles placed by the developers at a given level (not a progression curve).
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 196 | 18 | 114 | 142 | 32 | 235 |
| 3 | 28 | 8 | 26 | 7 | 17 | 22 |
| 5 | 36 | 15 | 28 | 14 | 20 | 82 |
| 5 | 22 | 10 | 18 | 13 | 40 | 20 |
| 5 | 35 | 15 | 35 | 10 | 30 | 50 |
Level progression
Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).
HPMPAttackDefenseAgilityWisdom
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 3 | 3 | 3 | 3 | 6 | 3 |
| 5 | 7 | 19 | 5 | 9 | 23 | 25 |
| 10 | 11 | 36 | 7 | 15 | 45 | 51 |
| 15 | 20 | 72 | 13 | 26 | 54 | 87 |
| 20 | 28 | 103 | 18 | 35 | 70 | 118 |
| 25 | 36 | 123 | 22 | 45 | 95 | 138 |
| 30 | 44 | 136 | 27 | 55 | 132 | 151 |
| 35 | 52 | 146 | 33 | 66 | 168 | 161 |
| 40 | 61 | 156 | 37 | 75 | 195 | 171 |
| 45 | 74 | 176 | 51 | 89 | 218 | 192 |
| 50 | 87 | 195 | 61 | 99 | 240 | 213 |
| 55 | 102 | 229 | 73 | 114 | 257 | 257 |
| 60 | 115 | 261 | 82 | 127 | 275 | 299 |
| 65 | 128 | 283 | 93 | 140 | 293 | 331 |
| 70 | 146 | 299 | 101 | 158 | 309 | 354 |
| 75 | 156 | 310 | 113 | 168 | 325 | 370 |
| 80 | 168 | 318 | 122 | 180 | 338 | 380 |
| 85 | 179 | 323 | 133 | 191 | 354 | 386 |
| 90 | 188 | 327 | 141 | 200 | 370 | 391 |
| 95 | 200 | 332 | 153 | 212 | 387 | 393 |
| 99 | 207 | 335 | 161 | 219 | 400 | 393 |