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Woosh & Zap III
Woosh & Zap III. Woosh and Zap magic for experts.
In-battle short name (ROM): Wsh Zap <8e>
Tier 3 of Woosh & Zap
How to obtain
Tier 3 of 3. Obtained during synthesis by mastering the previous tier on a parent:
Woosh & Zap II(mastered / all points allocated)
Used in synthesis combinations
Once mastered, this skill can be combined on parents to produce:
- →Über Blessed Blizzardier(combined with Diamagon II)
- →Über Blessed Blizzardier(combined with Estark)
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 7 | KaswooshMP 12 Flays all enemies with a mighty whirlwind.Dmg: 78–120 (cap 205)· Wisdom: 200 → 849 Requires: Woosh, Swoosh |
| 15 | KazapMP 10 Strikes a single enemy with sacred lightning.Dmg: 116–190 (cap 350)· Wisdom: 220 → 849 Requires: Zap, Zapple |
| 27 | Gale SlashMP 4 Slices an enemy with a howling wind slash.Requires: Gust Slash |
| 39 | Sacred SlashMP 4 Slices an enemy with a most divine slash.Requires: Hallowed Slash |
| 64 | KazappleMP 30 Strikes a single enemy with divine lightning.Dmg: 217–236 (cap 452)· Wisdom: 520 → 999 Requires: Zap, Zapple |
| 90 | KaswooshleMP 36 Flays all enemies with a ferociously destructive whirlwind.Dmg: 140–185 (cap 299)· Wisdom: 500 → 999 Requires: Woosh, Swoosh |
| 95 | Woosh Guard |
| 100 | Zap Guard |
100 points to master this tier.
Monsters with this innate skill (0)
No monster starts with this skill naturally. It is acquired through synthesis (higher tiers or combinations) or by parental inheritance.