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Woosh & Zam II

Woosh & Zam II. Woosh and Zam magic for pros.

In-battle short name (ROM): Wsh Zam <8d>

Tier 2 of Woosh & Zam

How to obtain

Tier 2 of 3. Obtained during synthesis by mastering the previous tier on a parent:

Woosh & Zam(mastered / all points allocated)

Next tier: mastering this skill allows unlocking Woosh & Zam III in subsequent syntheses.

Spells and bonuses unlocked per tier

Points requiredUnlocks
4
SwooshMP 5
Flays all enemies with a large whirlwind.
Dmg: 24–34 (cap 138)· Wisdom: 100 → 699
Requires: Woosh
12
Gust SlashMP 2
Slices an enemy with a tailwind-inducing slash.
21
Shade SlashMP 2
Slices an enemy with a slash infused with dark energy.
32
ZammleMP 6
Strikes a single enemy with hellish lightning.
Dmg: 48–86 (cap 228)· Wisdom: 125 → 699
Requires: Zam
47
KaswooshMP 12
Flays all enemies with a mighty whirlwind.
Dmg: 78–120 (cap 205)· Wisdom: 200 → 849
Requires: Woosh, Swoosh
62
KazamMP 10
Strikes a single enemy with abyssal lightning.
Dmg: 112–187 (cap 345)· Wisdom: 225 → 849
Requires: Zam, Zammle
75
Woosh Guard

75 points to master this tier.

Monsters with this innate skill (0)

No monster starts with this skill naturally. It is acquired through synthesis (higher tiers or combinations) or by parental inheritance.