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Woosh & Zam III

Woosh & Zam III. Woosh and Zam magic for experts.

In-battle short name (ROM): Wsh Zam <8e>

Tier 3 of Woosh & Zam

How to obtain

Tier 3 of 3. Obtained during synthesis by mastering the previous tier on a parent:

Woosh & Zam II(mastered / all points allocated)

Used in synthesis combinations

Once mastered, this skill can be combined on parents to produce:

Spells and bonuses unlocked per tier

Points requiredUnlocks
7
KaswooshMP 12
Flays all enemies with a mighty whirlwind.
Dmg: 78–120 (cap 205)· Wisdom: 200 → 849
Requires: Woosh, Swoosh
15
KazamMP 10
Strikes a single enemy with abyssal lightning.
Dmg: 112–187 (cap 345)· Wisdom: 225 → 849
Requires: Zam, Zammle
27
Gale SlashMP 4
Slices an enemy with a howling wind slash.Requires: Gust Slash
39
Shadow SlashMP 4
Slices an enemy with a hellishly dark slash.Requires: Shade Slash
64
KaswooshleMP 36
Flays all enemies with a ferociously destructive whirlwind.
Dmg: 140–185 (cap 299)· Wisdom: 500 → 999
Requires: Woosh, Swoosh
90
KazammleMP 30
Strikes a single enemy with stygian lightning.
Dmg: 217–240 (cap 455)· Wisdom: 525 → 999
Requires: Zam, Zammle
95
Woosh Guard
100
Zam Guard

100 points to master this tier.

Monsters with this innate skill (0)

No monster starts with this skill naturally. It is acquired through synthesis (higher tiers or combinations) or by parental inheritance.