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Woosh & Zam III
Woosh & Zam III. Woosh and Zam magic for experts.
In-battle short name (ROM): Wsh Zam <8e>
Tier 3 of Woosh & Zam
How to obtain
Tier 3 of 3. Obtained during synthesis by mastering the previous tier on a parent:
Woosh & Zam II(mastered / all points allocated)
Used in synthesis combinations
Once mastered, this skill can be combined on parents to produce:
- →Über Dark Dynamiter(combined with Nimzo)
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 7 | KaswooshMP 12 Flays all enemies with a mighty whirlwind.Dmg: 78–120 (cap 205)· Wisdom: 200 → 849 Requires: Woosh, Swoosh |
| 15 | KazamMP 10 Strikes a single enemy with abyssal lightning.Dmg: 112–187 (cap 345)· Wisdom: 225 → 849 Requires: Zam, Zammle |
| 27 | Gale SlashMP 4 Slices an enemy with a howling wind slash.Requires: Gust Slash |
| 39 | Shadow SlashMP 4 Slices an enemy with a hellishly dark slash.Requires: Shade Slash |
| 64 | KaswooshleMP 36 Flays all enemies with a ferociously destructive whirlwind.Dmg: 140–185 (cap 299)· Wisdom: 500 → 999 Requires: Woosh, Swoosh |
| 90 | KazammleMP 30 Strikes a single enemy with stygian lightning.Dmg: 217–240 (cap 455)· Wisdom: 525 → 999 Requires: Zam, Zammle |
| 95 | Woosh Guard |
| 100 | Zam Guard |
100 points to master this tier.
Monsters with this innate skill (0)
No monster starts with this skill naturally. It is acquired through synthesis (higher tiers or combinations) or by parental inheritance.