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Antimagic
Antimagic. Block or weaken enemy magic.
In-battle short name (ROM): Antimagic
Tier 1
How to obtain
Innate skill naturally held by 2 monster species.
Tier 1 of 2. Mastering this skill unlocks Antimagic II during synthesis.
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 5 | FizzleMP 2 Prevents a single enemy from using magic. |
| 10 | Magic FrailtyMP 4 Decreases all enemies' resistance to offensive spells. |
| 18 | PingMP 3 Increases the wisdom of a single ally. |
| 26 | DimMP 3 Decreases the wisdom of a single enemy. |
| 38 | Magic BarrierMP 4 Forms a barrier that reduces the effectiveness of foes' offensive spells. |
| 46 | An attack that can decrease the target's wisdom. |
| 56 | BounceMP 4 Forms a protective barrier that reflects the enemy's and team's spells alike. |
| 65 | Dim Guard |
| 75 | Fizzle Guard |
75 points to master this tier.