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Crusader
Crusader. Holy spells and abilities.
In-battle short name (ROM): Crusader
Tier 1
How to obtain
Innate skill naturally held by 2 monster species.
Used in synthesis combinations
Once mastered, this skill can be combined on parents to produce:
- →Über Healer(combined with Healer, Mage Aid)
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 4 | ZapMP 4 Strikes a single enemy with holy lightning.Dmg: 12–18 (cap 129)· Wisdom: 50 → 499 |
| 8 | Hallowed SlashMP 2 Slices an enemy with a slash imbued with holy energy. |
| 16 | MultihealMP 12 Restores around HP to all allies.Dmg: 70–100 (cap 320)· Wisdom: 200 → 849 |
| 24 | ZappleMP 6 Strikes a single enemy with hallowed lightning.Dmg: 53–90 (cap 238)· Wisdom: 120 → 699 Requires: Zap |
| 36 | Wave of ReliefMP 7 Removes most ailments from all allies. |
| 48 | RehealMP 2 Restores some HP after each action. |
| 64 | OmnihealMP 36 Restores all HP to all allies.Requires: Multiheal |
| 80 | KazapMP 10 Strikes a single enemy with sacred lightning.Dmg: 116–190 (cap 350)· Wisdom: 220 → 849 Requires: Zap, Zapple |
| 100 | Zap Guard |
100 points to master this tier.