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Anchorman (Anchor)

Rank DFamily Material

internal id m246_01 · no. 223

Locate in the fusion tree→

Description (Monster Library)

Rusty anchors left unattended for long periods can turn rabid when magic is afoot.

Species data

Rank
D
Family
Material
HP cap
980
MP cap
640
Attack cap
980
Defense cap
990
Agility cap
360
Wisdom cap
560

Wild stats (level 1)

HP
182
MP
14
Attack
154
Defense
196
Agility
84
Wisdom
36

Innate skill

How to obtain

Special recipe

  • Dingaling + any Demon monster

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

Resistances & traits

Resistances

  • Inactionproof

Possible nicknames

  • Ancher
  • Anchey
  • Anch
  • Mr Anch

Opposing trainers

  • RaphealLv 25 · s001, s041, s051, s053, s061, s062
  • MissyLv 1 · s041

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
1182141541968436
1106118129
25168123155136156146