← Back to skills
All-Rounder
All-Rounder. A variety of abilities for the well-balanced fighter.
In-battle short name (ROM): All-Rounder
Tier 1
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 5 | Weird DanceA dance that can decrease a single enemy's MP. |
| 12 | Weakening WallopAn attack that can decrease the target's attack power. |
| 20 | Fuddle DanceA dance that can confuse all enemies. |
| 28 | Bemusing BreathA boisterous belch that can confuse all enemies. |
| 39 | Break-dance BeatAn attack that can stop the target performing dancing attacks. |
| 52 | Critical MissPrevents an enemy from landing critical hits. |
| 65 | Amor Seco RainA revitalising shower that heals all allies on the next turn. |
| 80 | Song of SalvationA song that revives all allies on the next turn. |
| 100 | Follow SuitGain the next spell or ability used for the rest of battle. |
100 points to master this tier.