Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Celeste Isles043

Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.

Zone contents

Field monsters
Chests

1 chests placed (tier A 0, B 0, C 1), shown as markers in the 3D view.

Random chests: the contents are rolled by tier when opened, see the Chests page.

Shops and characters
1 shop markers, 2 character markers

Terrain & collision physics (.atr)

Walkable surface
31.2%
11 156 cells
Obstacles & borders
4 194
Solid cells
One-way ledges
772
Cliff drops
Hazards & liquids
19 586
Water, lava, ice

Official 2D minimap

Bottom-screen 2D map rendered from Nintendo DS background tiles (s043.png, 485×272 px).

2D Minimap s043.png

Physical 3D chests

Chest #1Tier A
[-23.3, 20.4, -25]
Trap: Mimic (15%)

Map wild monsters & encounters

Dancing Devil
DayNightRoaming
Lv 18
Headhunter
DayNightRoaming
Lv 16
Night Emperor
NightRoaming
Lv 17
Lesser Demon
NightRoaming
Lv 17
Gargoyle
DayRoaming
Lv 18