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Celeste Isles043
Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.
Zone contents
- Field monsters
- Dancing Devil×5 · Lv 18
- Headhunter×17 · Lv 16
- Night Emperor×10 · Lv 17
- Lesser Demon×7 · Lv 17
- Gargoyle×3 · Lv 18
- Chests
1 chests placed (tier A 0, B 0, C 1), shown as markers in the 3D view.
Random chests: the contents are rolled by tier when opened, see the Chests page.
- seed of skill(Fixed chest (seed of skill))
- Shops and characters
- 1 shop markers, 2 character markers
Terrain & collision physics (.atr)
Walkable surface
31.2%
11 156 cells
Obstacles & borders
4 194
Solid cells
One-way ledges
772
Cliff drops
Hazards & liquids
19 586
Water, lava, ice
Official 2D minimap
Bottom-screen 2D map rendered from Nintendo DS background tiles (s043.png, 485×272 px).

Physical 3D chests
Map wild monsters & encounters
Dancing Devil
DayNightRoaming
Lv 18
Headhunter
DayNightRoaming
Lv 16
Night Emperor
NightRoaming
Lv 17
Lesser Demon
NightRoaming
Lv 17
Gargoyle
DayRoaming
Lv 18