Leopold stats by level
Stat caps, wild stats and the level 1 to 99 growth of Leopold, read from the game ROM.
Species data
- Rank
- X
- Family
- Nature
- HP cap
- 850
- MP cap
- 560
- Attack cap
- 960
- Defense cap
- 870
- Agility cap
- 960
- Wisdom cap
- 500
Wild stats (level 20)
- HP
- 0
- MP
- 78
- Attack
- 348
- Defense
- 240
- Agility
- 189
- Wisdom
- 119
Known scripted encounters
Specific battles placed by the developers at a given level (not a progression curve).
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 20 | 0 | 78 | 348 | 240 | 189 | 119 |
| 30 | 450 | 296 | 588 | 462 | 510 | 176 |
Level progression
Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).
HPMPAttackDefenseAgilityWisdom
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 3 | 8 | 7 |
| 5 | 22 | 18 | 32 | 26 | 26 | 15 |
| 10 | 49 | 33 | 61 | 54 | 53 | 25 |
| 15 | 95 | 69 | 132 | 100 | 87 | 37 |
| 20 | 139 | 100 | 191 | 144 | 125 | 49 |
| 25 | 172 | 120 | 237 | 177 | 158 | 59 |
| 30 | 197 | 133 | 271 | 202 | 192 | 75 |
| 35 | 214 | 143 | 292 | 219 | 230 | 85 |
| 40 | 229 | 153 | 301 | 234 | 263 | 95 |
| 45 | 250 | 167 | 330 | 260 | 292 | 107 |
| 50 | 271 | 183 | 358 | 288 | 320 | 115 |
| 55 | 315 | 200 | 391 | 345 | 351 | 149 |
| 60 | 357 | 218 | 415 | 405 | 380 | 181 |
| 65 | 390 | 236 | 450 | 444 | 411 | 203 |
| 70 | 419 | 252 | 474 | 474 | 445 | 219 |
| 75 | 435 | 268 | 502 | 497 | 473 | 230 |
| 80 | 447 | 281 | 531 | 515 | 503 | 238 |
| 85 | 460 | 297 | 556 | 528 | 533 | 243 |
| 90 | 471 | 313 | 591 | 538 | 567 | 247 |
| 95 | 482 | 330 | 614 | 544 | 596 | 252 |
| 99 | 491 | 343 | 638 | 548 | 620 | 255 |