Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Firespirit stats by level

Stat caps, wild stats and the level 1 to 99 growth of Firespirit, read from the game ROM.

Species data

Rank
F
Family
Undead
HP cap
810
MP cap
990
Attack cap
470
Defense cap
860
Agility cap
990
Wisdom cap
990

Wild stats (level 5)

HP
30
MP
8
Attack
10
Defense
7
Agility
10
Wisdom
15

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
53081071015
52488141733
5502117103060
5271022123040
5283022143840
810750564212190
810754564270113
15188985698226120
151562006411652134
152448286113154111

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1743453
513215101517
1019437182933
15286813294658
20369218386182
2544117224879107
3052142275896132
35601693369113159
40691933778129183
45832144994150212
509723557111171240
5510927964128188266
6011832170146206290
6512935376164224314
7013737682180240338
7514939289196256363
8015840295209269387
85169408101225285412
90177413107241301436
95189415113258318460
99197415117271331480

Full sheet and 3D model of Firespirit