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Battle arena:

Description (Monster Library)

As its name suggests, it likes to play with fire. However, it is not fond of the cold.

Species data

Rank
F
Family
Undead
HP cap
810
MP cap
990
Attack cap
470
Defense cap
860
Agility cap
990
Wisdom cap
990

Wild stats (level 5)

HP
30
MP
8
Attack
10
Defense
7
Agility
10
Wisdom
15

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Undead and the higher synthesis value of the two parents is between 7 and 13 (parent rank F); or the parents' families mix into Undead and the lower value is in that same range.

Firespirit: Undead, rank F, synthesis value 14.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Firespirit

Resistances & traits

Resistances

  • Healed by Frizz
  • Vulnerable to Water
  • Healed by Fire Breath

Traits

  • Frizzmeister

Possible nicknames

  • Spirer
  • Spirey
  • Spiro
  • Mr Spir

Wild encounters

Xeroph Isle
NightRoamingCompanion
Lv 5
BF002B, BF011B

Boss battles

Opposing trainers

  • VictoriaLv 5 · s011, s041, s051, s053, s061, s062
  • NickLv 5 · s001, s031, s035, s041, s051, s053
  • NickLv 15 · s001, s031, s035, s041, s051, s053
  • DestinyLv 15 · s001, s031, s035, s041, s051, s053
  • GrandeadLv 5 · s001, s011, s041, s051, s053
  • GrandeadLv 15 · s001, s011, s041, s051, s053

Battle drops

1/4 (25%)
Common drop
1/8 (12.5%)
Rare drop
1/64 (1.5625%)
Rare drop

Scout rate & capture

Target stats
HP: 30 · Def: 7 · Base: 70/100
Estimated scout chance
100%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +100%
Total team attack: 125
✓ Defense bypassed (61 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(5 actions)
Signature battle moveset
FrizzlePenny PincherWoosh

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Fire(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
21.4%
50790
2BangGroup Spell
17.9%
42598
3KaboomleGroup Spell
22.1%
52429
4WooshGroup Spell
17.9%
42598
5KaswooshGroup Spell
20.7%
49152
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
53081071015
52488141733
5502117103060
5271022123040
5283022143840
810750564212190
810754564270113
15188985698226120
151562006411652134
152448286113154111

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1743453
513215101517
1019437182933
15286813294658
20369218386182
2544117224879107
3052142275896132
35601693369113159
40691933778129183
45832144994150212
509723557111171240
5510927964128188266
6011832170146206290
6512935376164224314
7013737682180240338
7514939289196256363
8015840295209269387
85169408101225285412
90177413107241301436
95189415113258318460
99197415117271331480