Headhunter stats by level
Stat caps, wild stats and the level 1 to 99 growth of Headhunter, read from the game ROM.
Species data
- Rank
- D
- Family
- Demon
- HP cap
- 900
- MP cap
- 620
- Attack cap
- 990
- Defense cap
- 880
- Agility cap
- 650
- Wisdom cap
- 560
Wild stats (level 1)
- HP
- 465
- MP
- 74
- Attack
- 288
- Defense
- 156
- Agility
- 270
- Wisdom
- 181
Known scripted encounters
Specific battles placed by the developers at a given level (not a progression curve).
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 465 | 74 | 288 | 156 | 270 | 181 |
| 12 | 288 | 30 | 150 | 98 | 103 | 99 |
| 16 | 117 | 25 | 84 | 75 | 80 | 21 |
| 25 | 220 | 124 | 234 | 114 | 70 | 65 |
Level progression
Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).
HPMPAttackDefenseAgilityWisdom
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 6 | 3 | 4 | 3 | 8 | 7 |
| 5 | 19 | 12 | 20 | 21 | 17 | 15 |
| 10 | 34 | 25 | 37 | 45 | 30 | 23 |
| 15 | 51 | 36 | 73 | 81 | 41 | 30 |
| 20 | 66 | 45 | 104 | 112 | 50 | 37 |
| 25 | 84 | 55 | 124 | 132 | 60 | 43 |
| 30 | 101 | 65 | 137 | 145 | 70 | 50 |
| 35 | 118 | 76 | 147 | 155 | 81 | 57 |
| 40 | 134 | 85 | 157 | 165 | 90 | 63 |
| 45 | 155 | 105 | 178 | 190 | 107 | 80 |
| 50 | 176 | 124 | 199 | 213 | 126 | 99 |
| 55 | 195 | 139 | 221 | 229 | 160 | 112 |
| 60 | 213 | 152 | 243 | 243 | 192 | 122 |
| 65 | 232 | 165 | 264 | 258 | 214 | 133 |
| 70 | 250 | 183 | 283 | 275 | 230 | 147 |
| 75 | 268 | 193 | 303 | 288 | 241 | 158 |
| 80 | 287 | 205 | 324 | 304 | 249 | 168 |
| 85 | 305 | 216 | 343 | 316 | 254 | 176 |
| 90 | 323 | 225 | 363 | 326 | 258 | 189 |
| 95 | 342 | 237 | 384 | 342 | 263 | 201 |
| 99 | 356 | 244 | 399 | 353 | 266 | 209 |