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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Robbin' Hood

Rank SFamily Demon

Description (Monster Library)

An infamous bandit who steals from the rich and gives to no one.

Species data

Rank
S
Family
Demon
HP cap
880
MP cap
590
Attack cap
920
Defense cap
970
Agility cap
820
Wisdom cap
510

Wild stats (level 40)

HP
332
MP
127
Attack
298
Defense
148
Agility
112
Wisdom
146

Innate skill

How to obtain

No special recipe.

No two-parent fusion produces this monster.

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Robbin' Hood

Resistances & traits

Resistances

  • Whackproof
  • Inactionproof

Traits

  • Psycho

Possible nicknames

  • Rober
  • Robey
  • Robo
  • Mr Rob

Scout rate & capture

Target stats
HP: 332 · Def: 148 · Base: 100/100
Estimated scout chance
8%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +8%
Total team attack: 125
✓ Defense bypassed (26 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(21 actions)
Signature battle moveset
Psyche UpMultislashMidhealBaffling Bonk

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bounty Hunter(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
14.9%
50790
2KaboomleGroup Spell
15.4%
52429
3Unnamed actionSkill
9.6%
32768
4Unnamed actionSkill
9.6%
32768
5Unnamed actionSkill
9.6%
32768
6WooshGroup Spell
12.5%
42598
7KaswooshleGroup Spell
15.4%
52429
8Slowing SlugSkill
2.4%
8192
9DazzleflashSkill
0.0%
0
10Ban DanceSkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
13GobstopperSkill
0.0%
0
14DUMMY BSkill
0.0%
0
15Unnamed actionSkill
0.0%
0
16Burning BreathSkill
0.0%
8
17Tap DanceSkill
0.0%
0
18Death DanceSkill
10.6%
36028
19Unnamed actionSkill
0.0%
0
20DUMMY BESkill
0.0%
0
21DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
20124255398148212246
40332127298148112146

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1554664
5301727242316
10593155514530
15844886857050
20108631151239470
251338114615611993
3015898175190144112
35185115206228171130
40209131235261195150
45245145267294212164
50281155301324231178
55314177334355264194
60338199358384288208
65373220393415323223
70397239417449347240
75425259445477375253
80454280474507404269
85479299499537429281
90514319534571464291
95537340557600487307
99561355581624511318