Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Killing Machine stats by level

Stat caps, wild stats and the level 1 to 99 growth of Killing Machine, read from the game ROM.

Species data

Rank
S
Family
Material
HP cap
810
MP cap
400
Attack cap
760
Defense cap
870
Agility cap
820
Wisdom cap
460

Wild stats (level 20)

HP
349
MP
82
Attack
250
Defense
295
Agility
204
Wisdom
199

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
2034982250295204199
242981214418287114
242982014418287114
3045050300300200100

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1766256
5251522202316
10522839474730
15773764787855
20101458810710779
2512653113138138104
3015161138167167129
3517869165198198156
4020278189227227180
4522791215257253196
50250104240287281213
55275120266312307232
60301134290338331250
65331149314368355269
70354166338391379287
75383179363420404305
80412195387449428324
85435207412472453342
90464217436501477360
95488233460525501379
99510244480547521393

Full sheet and 3D model of Killing Machine