Ruin stats by level
Stat caps, wild stats and the level 1 to 99 growth of Ruin, read from the game ROM.
Species data
- Rank
- X
- Family
- Material
- HP cap
- 999
- MP cap
- 550
- Attack cap
- 999
- Defense cap
- 900
- Agility cap
- 500
- Wisdom cap
- 500
Base stats (Level 1)
- HP
- 6
- MP
- 7
- Attack
- 5
- Defense
- 4
- Agility
- 2
- Wisdom
- 7
Known scripted encounters
Specific battles placed by the developers at a given level (not a progression curve).
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 35 | 489 | 0 | 550 | 252 | 8 | 26 |
Level progression
Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).
HPMPAttackDefenseAgilityWisdom
| Level | HP | MP | Attack | Defense | Agility | Wisdom |
|---|---|---|---|---|---|---|
| 1 | 6 | 7 | 5 | 4 | 2 | 7 |
| 5 | 38 | 15 | 37 | 21 | 4 | 10 |
| 10 | 78 | 23 | 77 | 43 | 6 | 13 |
| 15 | 130 | 29 | 148 | 74 | 6 | 13 |
| 20 | 181 | 34 | 207 | 103 | 6 | 13 |
| 25 | 228 | 38 | 253 | 134 | 6 | 13 |
| 30 | 278 | 43 | 287 | 163 | 6 | 13 |
| 35 | 330 | 49 | 308 | 194 | 6 | 13 |
| 40 | 378 | 53 | 317 | 223 | 6 | 13 |
| 45 | 414 | 66 | 353 | 255 | 8 | 15 |
| 50 | 450 | 79 | 389 | 289 | 10 | 17 |
| 55 | 481 | 91 | 420 | 320 | 22 | 29 |
| 60 | 510 | 100 | 449 | 349 | 31 | 38 |
| 65 | 541 | 111 | 480 | 380 | 42 | 49 |
| 70 | 575 | 119 | 514 | 414 | 50 | 57 |
| 75 | 603 | 131 | 542 | 442 | 62 | 69 |
| 80 | 633 | 140 | 572 | 472 | 71 | 78 |
| 85 | 663 | 151 | 602 | 502 | 82 | 89 |
| 90 | 697 | 159 | 636 | 536 | 90 | 97 |
| 95 | 726 | 171 | 665 | 565 | 102 | 109 |
| 99 | 750 | 179 | 689 | 589 | 110 | 117 |