Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Ruin stats by level

Stat caps, wild stats and the level 1 to 99 growth of Ruin, read from the game ROM.

Species data

Rank
X
Family
Material
HP cap
999
MP cap
550
Attack cap
999
Defense cap
900
Agility cap
500
Wisdom cap
500

Base stats (Level 1)

HP
6
MP
7
Attack
5
Defense
4
Agility
2
Wisdom
7

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
354890550252826

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1675427
538153721410
1078237743613
151302914874613
2018134207103613
2522838253134613
3027843287163613
3533049308194613
4037853317223613
4541466353255815
50450793892891017
55481914203202229
605101004493493138
655411114803804249
705751195144145057
756031315424426269
806331405724727178
856631516025028289
906971596365369097
95726171665565102109
99750179689589110117

Full sheet and 3D model of Ruin