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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

A malevolent beast born of the remnants of an ancient castle.

Species data

Rank
X
Family
Material
HP cap
999
MP cap
550
Attack cap
999
Defense cap
900
Agility cap
500
Wisdom cap
500

Base stats (Level 1)

HP
6
MP
7
Attack
5
Defense
4
Agility
2
Wisdom
7

Innate skill

How to obtain

Special recipes

  • Gold Golem + Mumboh-Jumboe
  • Gold Golem + Psaro
  • Mumboh-Jumboe + Living Statue

Generic fusion

One parent is a Material and the higher synthesis value of the two parents is between 181 and 186 (parent rank S–X); or the parents' families mix into Material and the lower value is in that same range.

Ruin: Material, rank X, synthesis value 187.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Ruin

Resistances & traits

Resistances

  • Whackproof
  • Confusionproof

Traits

  • Last Word
  • Critical Massacre

Possible nicknames

  • Ruiner
  • Ruiney
  • Ruino
  • Mr Ruin

Boss battles

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 489 · Def: 252 · Base: 100/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +0%
Total team attack: 125
⚠ Scratch damage (1 HP min)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(30 actions)
Signature battle moveset
DUMMY EE

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Niflheim(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.0%
50790
2KaboomleGroup Spell
11.3%
52429
3Unnamed actionSkill
7.1%
32768
4Unnamed actionSkill
7.1%
32768
5Unnamed actionSkill
7.1%
32768
6Unnamed actionSkill
7.1%
32768
7WooshGroup Spell
9.2%
42598
8CrackSpell
8.8%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
3.5%
16377
11Weakening WallopSkill
2.8%
13107
12Slowing SlugSkill
1.8%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15DUMMY ESkill
8.5%
39322
16Venom BreathSkill
7.1%
32753
17Death DanceSkill
7.8%
36028
18DUMMY ACSkill
0.0%
0
19Sultry DanceConditionalSkill
0.0%
0
20KapingSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Assassin's StabSkill
0.0%
15
23Ban DanceSkill
0.0%
0
24War CrySkill
0.0%
0
25GobstopperSkill
0.0%
0
26VanishSkill
0.0%
0
27Disruptive WaveSkill
0.0%
0
28Unnamed actionSkill
0.0%
0
29Unnamed actionConditionalSkill
0.0%
0
30DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
354890550252826

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1675427
538153721410
1078237743613
151302914874613
2018134207103613
2522838253134613
3027843287163613
3533049308194613
4037853317223613
4541466353255815
50450793892891017
55481914203202229
605101004493493138
655411114803804249
705751195144145057
756031315424426269
806331405724727178
856631516025028289
906971596365369097
95726171665565102109
99750179689589110117