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Cluboon Ace

Family Incarnus

Description (Monster Library)

A mighty ape whose hide is tougher than an earthen fortress wall.

Species data

Rank
#9 (unmapped)
Family
Wildcard
HP cap
950
MP cap
600
Attack cap
850
Defense cap
800
Agility cap
750
Wisdom cap
750

Base stats (Level 1)

HP
4
MP
2
Attack
4
Defense
4
Agility
2
Wisdom
2

Innate skill

How to obtain

Special recipe

  • any Wildcard monster + any Material monsterCluboon once story progress is above 1; Ace form above 5 with a partner value of 138 or more.
Cluboon AceIncarnus · X
↑ made from
any Wildcard monster
+
any Material monster

This monster is never produced by the generic family and rank rule.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Cluboon Ace

Resistances & traits

Resistances

  • Vulnerable to Fire
  • Healed by Earth
  • Whackproof
  • Poisonproof
  • Sleepproof

Traits

  • Psycho
  • Critical Massacre

Possible nicknames

  • Clubonga
  • Ned
  • Clubape
  • Clubber

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 950 · Def: 800 · Base: 100/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +0%
Total team attack: 125
⚠ Scratch damage (1 HP min)
Metal monster defense note: This target has 999 defense. Your team attack must exceed 500 to pierce defense and make tension multipliers effective.
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
DUMMY EE

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Cluboon III(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
19.4%
50790
2KaboomleGroup Spell
20.0%
52429
3Unnamed actionSkill
12.5%
32768
4Unnamed actionSkill
12.5%
32768
5WooshGroup Spell
16.2%
42598
6AttackSkill
0.0%
0
7MultislashSkill
0.0%
0
8GigagashSkill
0.0%
28
9Helm SplitterSkill
0.0%
9
10Unnamed actionConditionalSkill
0.0%
30
11Unnamed actionConditionalSkill
0.0%
30
12Death DanceSkill
6.9%
18022
13Unnamed actionSkill
0.0%
0
14Unnamed actionSkill
0.0%
0
15Unnamed actionSkill
0.0%
30
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
12.5%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1424422
5301829272720
10643558555644
15985589808169
201367511810410593
2516998149129130118
30203117178154155143
35241135209181182170
40274155238205206194
45306175271235227215
50340194301265248236
55373213327290269262
60397231351316292286
65432250375346316310
70456268399369336334
75484286424398359359
80513305448427383383
85538323473450404408
90573341497479427432
95596360521503451456
99620374541525468476