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Cluboon
Cluboon. Attacks imbued with earth.
In-battle short name (ROM): Cluboon
Tier 1
How to obtain
Innate skill naturally held by 1 monster species.
Tier 1 of 3. Mastering this skill unlocks Cluboon II during synthesis.
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 7 | BangMP 5 Damages all enemies with a small explosion.Dmg: 15–20 (cap 75)· Wisdom: 65 → 499 |
| 12 | Stone's ThrowMP 4 Hurls a rock at a single enemy.Dmg: 20–30 (cap 40) |
| 18 | BuffMP 3 Increases the defence of a single ally. |
| 26 | Bomb SlashMP 2 Slices an enemy with an explosive slash. |
| 38 | BoomMP 8 Engulfs all enemies in a large explosion.Dmg: 35–45 (cap 159)· Wisdom: 150 → 699 Requires: Bang |
| 48 | SapMP 3 Decreases the defence of single enemy. |
| 60 | Boulder BashMP 8 Pierces all enemies with deadly rocks.Dmg: 60–80 (cap 100) Requires: Stone's Throw |
| 75 | Earth Guard |
75 points to master this tier.