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White Knight
White Knight. The magical powers of a holy warrior.
In-battle short name (ROM): White Knight
Tier 1
How to obtain
Innate skill naturally held by 2 monster species.
Used in synthesis combinations
Once mastered, this skill can be combined on parents to produce:
- →Über Knight(combined with Fire Fighter, Boom Boxer, Wind Blower, Icemeister, Dark Knight)
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 6 | ZapMP 4 Strikes a single enemy with holy lightning.Dmg: 12–18 (cap 129)· Wisdom: 50 → 499 |
| 12 | Hallowed SlashMP 2 Slices an enemy with a slash imbued with holy energy. |
| 19 | DazzleflashMP 2 Emits a glaring light that reduces all enemies' accuracy. |
| 29 | Baffling BonkMP 3 An attack that can confuse its target. |
| 45 | ZappleMP 6 Strikes a single enemy with hallowed lightning.Dmg: 53–90 (cap 238)· Wisdom: 120 → 699 Requires: Zap |
| 55 | An attack that can decrease the target's wisdom. |
| 75 | Sacred SlashMP 4 Slices an enemy with a most divine slash.Requires: Hallowed Slash |
| 100 | Zap Guard |
100 points to master this tier.