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Champion
Champion. Offensive abilities that disregard the user's safety.
In-battle short name (ROM): Champion
Tier 1
How to obtain
Innate skill naturally held by 2 monster species.
Used in synthesis combinations
Once mastered, this skill can be combined on parents to produce:
- →Über Helpful(combined with Defender, Thief)
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 7 | Deals massive damage to an enemy, but attacker takes some damage too. |
| 13 | Body SlamMP 1 Deals heavy damage to the target and the user. |
| 19 | Double UpMP 1 Deals double damage while halving the user's defence for one turn. |
| 31 | OomphMP 6 Increases the attack of a single ally. |
| 40 | Hatchet ManMP 3 An unpredictable attack that can deal critical damage if it connects. |
| 52 | MeditationMP 8 Restores up to HP to the user.Dmg: 300–400 (cap 500) |
| 70 | OomphleMP 10 Slightly increases the attack of all allies. |
| 100 | Sag Guard |
100 points to master this tier.