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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

These unruly slimes slice their unsuspecting prey with swift slashes from their claws.

Species data

Rank
D
Family
Slime
HP cap
990
MP cap
360
Attack cap
940
Defense cap
990
Agility cap
710
Wisdom cap
710

Wild stats (level 15)

HP
216
MP
40
Attack
168
Defense
112
Agility
180
Wisdom
80

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Slime and the higher synthesis value of the two parents is between 46 and 52 (parent rank E); or the parents' families mix into Slime and the lower value is in that same range.

Wild Slime: Slime, rank D, synthesis value 53.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Wild Slime

Resistances & traits

Resistances

  • Sagproof

Traits

  • Psycho

Possible nicknames

  • Wilder
  • Wildey
  • Wildo
  • Mr Wild

Wild encounters

Fert Isle
Rain/TempestRoaming
Lv 18

Opposing trainers

Battle drops

1/32 (3.125%)
Common drop

Scout rate & capture

Target stats
HP: 216 · Def: 112 · Base: 40/100
Estimated scout chance
6%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +6%
Total team attack: 125
✓ Defense bypassed (35 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
Paralysing PunchSleep Sock

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Champion(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
15.1%
50790
2KaboomleGroup Spell
15.6%
52429
3Unnamed actionSkill
9.8%
32768
4Unnamed actionSkill
9.8%
32768
5WooshGroup Spell
12.7%
42598
6Slowing SlugSkill
2.4%
8192
7LightningSkill
14.6%
49152
8Death DanceSkill
5.4%
18022
9Unnamed actionSkill
0.0%
0
10SearSkill
14.6%
49152
11SandstormSkill
0.0%
0
12Unnamed actionSkill
0.0%
0
13Unnamed actionSkill
0.0%
0
14Unnamed actionSkill
0.0%
0
15Unnamed actionSkill
0.0%
0
16Unnamed actionSkill
0.0%
0
17DUMMY ESkill
0.0%
0
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
152164016811218080
181243013213612866
251384811568112123

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1783634
52210212398
10431245451712
15631462813328
208315771124640
2510617951326354
30125191121457766
35143201291559380
401632214516510792
4518928171188127109
5021432199210146128
5523639218232162145
6025843236254176163
6527948255275191181
7029853273294208197
7531859291314221213
8033963310335237226
8535868328354249242
9037872346374259258
9539978365395275275
9941482379410286288