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Seal

Seal. Magic for stopping enemies using spells and abilities.

In-battle short name (ROM): Seal

Tier 1

How to obtain

Innate skill naturally held by 3 monster species.

Used in synthesis combinations

Once mastered, this skill can be combined on parents to produce:

Spells and bonuses unlocked per tier

Points requiredUnlocks
5
FizzleMP 2
Prevents a single enemy from using magic.
11
Drain MagicMP 0
Steals MP from a single enemy.
20An attack that can stop the target from using breath attacks.
30An attack that can stop the target performing dancing attacks.
42
KafizzleMP 3
Prevents all enemies from using magic.Requires: Fizzle
55
Magic FrailtyMP 4
Decreases all enemies' resistance to offensive spells.
69Prevents an enemy from landing critical hits.
84Prevents all enemies from dancing.
100Prevents a single enemy from using breath attacks.

100 points to master this tier.

Monsters with this innate skill (3)