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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

Legends say these dragons were born in volcanic furnaces beneath the ground.

Species data

Rank
D
Family
Dragon
HP cap
950
MP cap
520
Attack cap
850
Defense cap
990
Agility cap
750
Wisdom cap
690

Wild stats (level 15)

HP
152
MP
120
Attack
78
Defense
140
Agility
88
Wisdom
76

Innate skill

How to obtain

Special recipe

  • Green Dragon + any Beast monster
Red DragonDragon · D
↑ made from
+
any Beast monster

Generic fusion

One parent is a Dragon and the higher synthesis value of the two parents is between 74 and 82 (parent rank D); or the parents' families mix into Dragon and the lower value is in that same range.

Red Dragon: Dragon, rank D, synthesis value 83.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Red Dragon

Resistances & traits

Resistances

  • Fire Breathproof
  • Fizzleproof

Traits

  • Magic Regenerator

Possible nicknames

  • Redder
  • Reddey
  • Reddo
  • Mr Redd

Opposing trainers

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 152 · Def: 140 · Base: 40/100
Estimated scout chance
7%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +7%
Total team attack: 125
✓ Defense bypassed (28 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(14 actions)
Signature battle moveset
Sweet BreathPoison Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Seal(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
15.7%
50790
2KaboomleGroup Spell
16.2%
52429
3Unnamed actionSkill
10.2%
32768
4Unnamed actionSkill
10.2%
32768
5WooshGroup Spell
13.2%
42598
6ZappleSpell
13.7%
44237
7Give MagicSkill
0.0%
0
8SearSkill
15.2%
49152
9DUMMY BSkill
0.0%
0
10Assassin's StabSkill
0.0%
15
11Death DanceSkill
5.6%
18022
12DUMMY ESkill
0.0%
0
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
15152120781408876
15182941481245596
2524410018482100113

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1567666
5201023211416
10411640422426
15582560673337
20733380914146
2591411031164956
30108491221415766
35125571401686577
40141661601927486
451678018321790100
5019290205240107110
55211105239262114127
60229118271284121145
65248131293305127163
70266149309324134179
75284159320344143195
80303171328365155208
85321182333384176224
90339191337404210240
95358203342425246257
99372210345440267270