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Description (Monster Library)

The buzz of their flapping wings is enough to unnerve anybody.

Species data

Rank
D
Family
Undead
HP cap
850
MP cap
670
Attack cap
800
Defense cap
850
Agility cap
990
Wisdom cap
560

Wild stats (level 14)

HP
80
MP
23
Attack
60
Defense
64
Agility
50
Wisdom
26

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Undead and the higher synthesis value of the two parents is between 63 and 71 (parent rank D); or the parents' families mix into Undead and the lower value is in that same range.

Flyguy: Undead, rank D, synthesis value 72.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Flyguy

Resistances & traits

Resistances

  • Vulnerable to Frizz
  • Sleepproof

Traits

  • Artful Dodger

Possible nicknames

  • Flyer
  • Flyey
  • Flyo
  • Mr Fly

Wild encounters

Infern Isle
DayNightRoamingCompanion
Lv 14
BF002A, BF002B, BF061A, BF061B
Infern Isle
DayNightRoamingCompanion
Lv 14
BF061A, BF061B

Opposing trainers

  • FaunaLv 15 · s001, s011, s041, s061, s062

Battle drops

1/16 (6.25%)
Common drop
1/64 (1.5625%)
Rare drop

Scout rate & capture

Target stats
HP: 80 · Def: 64 · Base: 70/100
Estimated scout chance
41%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +41%
Total team attack: 125
✓ Defense bypassed (47 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(30 actions)
Signature battle moveset
SnoozeCool Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Seal(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.0%
50790
2KaboomleGroup Spell
11.3%
52429
3Unnamed actionSkill
7.1%
32768
4Unnamed actionSkill
7.1%
32768
5Unnamed actionSkill
7.1%
32768
6Unnamed actionSkill
7.1%
32768
7WooshGroup Spell
9.2%
42598
8CrackSpell
8.8%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
3.5%
16377
11Weakening WallopSkill
2.8%
13107
12Slowing SlugSkill
1.8%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15DUMMY ESkill
8.5%
39322
16Venom BreathSkill
7.1%
32753
17Death DanceSkill
7.8%
36028
18DUMMY ACSkill
0.0%
0
19Sultry DanceConditionalSkill
0.0%
0
20KapingSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Assassin's StabSkill
0.0%
15
23Ban DanceSkill
0.0%
0
24War CrySkill
0.0%
0
25GobstopperSkill
0.0%
0
26VanishSkill
0.0%
0
27Disruptive WaveSkill
0.0%
0
28Unnamed actionSkill
0.0%
0
29Unnamed actionConditionalSkill
0.0%
0
30DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
14802360645026
1521616016811610886

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1334243
517111812225
1033193426467
15502650437113
20653363589518
258339807612022
3010046949314527
351175311011017233
401335912412619637
451547314714722251
501758916916824761
5519210520318527366
6021011923520329770
6522813425722132173
7024415127323734578
7526016428425337082
8027318029226639486
8528919229728241991
9030520230129844395
9532221830631546798
99335229309328487101