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Fear-monger
Fear-monger. Abilities that confuse the enemy or make them miss a turn in battle.
In-battle short name (ROM): Fear-monger
Tier 1
How to obtain
Innate skill naturally held by 3 monster species.
Used in synthesis combinations
Once mastered, this skill can be combined on parents to produce:
- →Über Charmer(combined with Hypnotist)
Spells and bonuses unlocked per tier
| Points required | Unlocks |
|---|---|
| 4 | Heart BreakerMP 2 An attack that can cause the target to miss a turn. |
| 8 | Spooky AuraMP 2 Reduces all enemies' resistance to magic. |
| 14 | FuddleMP 5 Sends a single enemy into confusion. |
| 22 | Tongue LashingMP 4 Reduces a single enemy's defence with a lengthy licking. |
| 30 | Bemusing BreathMP 4 A boisterous belch that can confuse all enemies. |
| 42 | Baffling BonkMP 3 An attack that can confuse its target. |
| 56 | KafuddleMP 10 Sends all enemies into confusion.Requires: Fuddle |
| 76 | Inaction Guard |
| 100 | Confusion Guard |
100 points to master this tier.