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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

Demonic creatures who excel at both physical and magical combat.

Species data

Rank
A
Family
Demon
HP cap
860
MP cap
440
Attack cap
890
Defense cap
790
Agility cap
420
Wisdom cap
440

Wild stats (level 25)

HP
300
MP
123
Attack
264
Defense
224
Agility
226
Wisdom
126

Innate skill

How to obtain

Special recipes

  • Archdemon + Gold Golem
  • Archdemon + Atlas
  • Archdemon + Great Dragon
  • Dessert Demon + Archdemon

Generic fusion

One parent is a Demon and the higher synthesis value of the two parents is between 153 and 159 (parent rank A); or the parents' families mix into Demon and the lower value is in that same range.

Belial: Demon, rank A, synthesis value 160.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Belial

Resistances & traits

Resistances

  • Bangproof
  • Whackproof
  • Vulnerable to Fizzle

Traits

  • Double Trouble
  • Bangmeister

Possible nicknames

  • Beler
  • Beley
  • Belo
  • Mr Bel

Boss battles

Opposing trainers

  • NickLv 25 · s001, s031, s035, s041, s051, s053

Battle drops

1/1 (100%)
Common drop

Scout rate & capture

Target stats
HP: 300 · Def: 224 · Base: 40/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +1%
Total team attack: 125
✓ Defense bypassed (7 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(26 actions)
Signature battle moveset
Flame SlashFrizzleBoom

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bang & Zam II(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.4%
50790
2KaboomleGroup Spell
11.8%
52429
3Unnamed actionSkill
7.4%
32768
4Unnamed actionSkill
7.4%
32768
5Unnamed actionSkill
7.4%
32768
6Unnamed actionSkill
7.4%
32768
7WooshGroup Spell
9.6%
42598
8CrackleGroup Spell
10.0%
44237
9KazamSpell
10.7%
47514
10FullhealSkill
0.0%
1
11ZingSkill
0.0%
6
12PingSkill
0.0%
0
13Unnamed actionSkill
0.0%
30
14DazzleSkill
0.0%
0
15Slowing SlugSkill
1.8%
8192
16Break-dance BeatSkill
0.0%
13
17Blinding BlowSkill
0.0%
12
18SearSkill
11.1%
49152
19Death DanceSkill
4.1%
18022
20Unnamed actionSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Ban DanceSkill
0.0%
0
23War CrySkill
0.0%
0
24GobstopperSkill
0.0%
0
25DUMMY ESkill
0.0%
0
26Unnamed actionSkill
0.0%
10
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
25300123264224226126
2830413526616898312
351760255208115125158

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1235334
524161919916
10503135361730
15754081562333
209948125762837
2512456158993241
30149641831183744
35176722001364347
40200812151564750
452261042351886170
502511262542227589
5527214128024392105
60295154304266110119
65319167328290128134
70339185352310144151
75362195377333160164
80386207401357173180
85407218426378189192
90430227450401205202
95454239474425222218
99471246494442235229