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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

Knights who are slain astride their beloved steeds sometimes ride on into undeath.

Species data

Rank
B
Family
Undead
HP cap
870
MP cap
330
Attack cap
710
Defense cap
830
Agility cap
990
Wisdom cap
740

Wild stats (level 23)

HP
170
MP
26
Attack
144
Defense
183
Agility
180
Wisdom
30

Innate skill

How to obtain

Special recipe

  • Demonrider + Restless Armour

Parent pairs that make it (1 in total)

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Grim Rider

Resistances & traits

Resistances

  • Vulnerable to Zap
  • Sleepproof

Traits

  • Counterstriker

Possible nicknames

  • Grimer
  • Grimey
  • Grimo
  • Mr Grim

Boss battles

Opposing trainers

Battle drops

1/32 (3.125%)
Common drop

Scout rate & capture

Target stats
HP: 170 · Def: 183 · Base: 40/100
Estimated scout chance
4%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +4%
Total team attack: 125
✓ Defense bypassed (17 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(26 actions)
Signature battle moveset
ZammleShade SlashKacrack

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Assassin(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.4%
50790
2KaboomleGroup Spell
11.8%
52429
3Unnamed actionSkill
7.4%
32768
4Unnamed actionSkill
7.4%
32768
5Unnamed actionSkill
7.4%
32768
6Unnamed actionSkill
7.4%
32768
7WooshGroup Spell
9.6%
42598
8CrackleGroup Spell
10.0%
44237
9KazamSpell
10.7%
47514
10FullhealSkill
0.0%
1
11ZingSkill
0.0%
6
12PingSkill
0.0%
0
13Unnamed actionSkill
0.0%
30
14DazzleSkill
0.0%
0
15Slowing SlugSkill
1.8%
8192
16Break-dance BeatSkill
0.0%
13
17Blinding BlowSkill
0.0%
12
18SearSkill
11.1%
49152
19Death DanceSkill
4.1%
18022
20Unnamed actionSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Ban DanceSkill
0.0%
0
23War CrySkill
0.0%
0
24GobstopperSkill
0.0%
0
25DUMMY ESkill
0.0%
0
26Unnamed actionSkill
0.0%
10
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
22222141225138104186
231702614418318030
252808618619216280

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1364333
5181019252612
10391640515425
15752356717941
2010630699110353
25126368611412867
301394310013315379
351495011615118093
4015956130171204105
4518262150200230131
5020468169228258156
5522681186272284200
6024890204314308242
6526999222346332274
70288106238369356297
75308113254385381313
80329122267395405323
85348132283401430329
90368138299406454334
95389148316408478336
99404158329408498336