Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
Skip to main content

Darkonium Slime

Rank SFamily Slime

Description (Monster Library)

Although made of darkonium, they won't get a scout into the finals of the challenge.

Species data

Rank
S
Family
Slime
HP cap
64
MP cap
999
Attack cap
950
Defense cap
999
Agility cap
999
Wisdom cap
999

Wild stats (level 20)

HP
41
MP
154
Attack
220
Defense
669
Agility
206
Wisdom
307

Innate skill

How to obtain

Special recipe

  • Beshemoth Slime + Beshemoth Slime + King Cureslime + Metal King Slime (4-parent synthesis)

Generic fusion

One parent is a Slime and the higher synthesis value of the two parents is between 164 and 176 (parent rank S); or the parents' families mix into Slime and the lower value is in that same range.

Darkonium Slime: Slime, rank S, synthesis value 177.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Darkonium Slime

Resistances & traits

Resistances

  • Frizzproof
  • Bangproof
  • Wooshproof
  • Crackproof
  • Zapproof
  • Zamproof
  • Waterproof
  • Lightningproof
  • Fireproof
  • Earthproof
  • Fire Breathproof
  • Ice Breathproof
  • Whackproof
  • Poisonproof
  • Drain Magicproof
  • Fizzleproof
  • Gobstopperproof
  • Ban Danceproof
  • Confusionproof
  • Inactionproof
  • Paralysisproof
  • Sleepproof
  • Sagproof
  • Sapproof

Traits

  • Metal Body
  • Escape Artist

Possible nicknames

  • Darrer
  • Darrey
  • Darro
  • Mr Darr

Scout rate & capture

Target stats
HP: 41 · Def: 669 · Base: 50/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +1%
Total team attack: 125
⚠ Scratch damage (1 HP min)
Metal monster defense note: This target has 999 defense. Your team attack must exceed 500 to pierce defense and make tension multipliers effective.
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(12 actions)
Signature battle moveset
Psyche UpKaboomleKafrizzleDisruptive WaveDefending Champion

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Fire II(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
18.0%
50790
2KaboomleGroup Spell
18.6%
52429
3Unnamed actionSkill
11.6%
32768
4Unnamed actionSkill
11.6%
32768
5WooshGroup Spell
15.1%
42598
6Metal SlashSkill
18.6%
52429
7Death DanceSkill
6.4%
18022
8Unnamed actionSkill
0.0%
30
9DUMMY ESkill
0.0%
0
10DUMMY ESkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
2041154220669206307

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1333339
573521353534
10117545757563
151314176141141110
2016200105200200153
2518257136257257201
3021320165320320243
3523379196379379290
4026435225435435333
4530471245471471369
5034507264507507405
5535538283538538431
6036567301567567455
6538598320598598479
7039632338632632503
7540660356660660528
8041690375690690552
8542720393720720577
9043754411754754601
9543783430783783625
9944807444807807645