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Beshemoth Slime

Rank DFamily Slime

Description (Monster Library)

She-slimes exposed to dark matter become even more carnivorous

Species data

Rank
D
Family
Slime
HP cap
990
MP cap
520
Attack cap
880
Defense cap
990
Agility cap
490
Wisdom cap
990

Wild stats (level 15)

HP
188
MP
80
Attack
156
Defense
146
Agility
10
Wisdom
144

Innate skill

How to obtain

Special recipe

  • Behemoth Slime + She-Slime

Parent pairs that make it (1 in total)

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Beshemoth Slime

Resistances & traits

Resistances

  • Frizzproof

Traits

  • Frizzmeister
  • Desperado

Possible nicknames

  • Besser
  • Bessey
  • Besso
  • Ms Bess

Opposing trainers

  • VictoriaLv 25 · s011, s041, s051, s053, s061, s062
  • NickLv 25 · s001, s031, s035, s041, s051, s053
  • Francis DrakeLv 15 · s011, s031, s035, s041, s051, s053

Scout rate & capture

Target stats
HP: 188 · Def: 146 · Base: 40/100
Estimated scout chance
6%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +6%
Total team attack: 125
✓ Defense bypassed (26 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(12 actions)
Signature battle moveset
BoomHelm SplitterKafrizz

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Frizz & Zam(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
18.0%
50790
2KaboomleGroup Spell
18.6%
52429
3Unnamed actionSkill
11.6%
32768
4Unnamed actionSkill
11.6%
32768
5WooshGroup Spell
15.1%
42598
6Metal SlashSkill
18.6%
52429
7Death DanceSkill
6.4%
18022
8Unnamed actionSkill
0.0%
30
9DUMMY ESkill
0.0%
0
10DUMMY ESkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
151888015614610144
2513611610213615088
25126112421199388

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1323487
521819201113
10451636371421
15652356621725
20853076862130
2510836991112534
30127431181362837
35145501361633142
40165561561873446
45194761722074652
50222951892265460
552481082062456167
602721172242636771
652961262422827376
703201332583007981
753451402743188687
803691492873379291
853941593033559896
90418165319373104100
95442175336392110106
99462185349406114110