Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

A powerful pirate who perished pursuing a line of light leading to legendary lands.

Species data

Rank
S
Family
Undead
HP cap
880
MP cap
720
Attack cap
820
Defense cap
900
Agility cap
840
Wisdom cap
430

Wild stats (level 20)

HP
340
MP
95
Attack
295
Defense
143
Agility
163
Wisdom
82

Innate skill

How to obtain

No special recipe.

No two-parent fusion produces this monster.

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Captain Crow

Resistances & traits

Resistances

  • Whackproof
  • Confusionproof
  • Paralysisproof

Traits

  • Psycho

Possible nicknames

  • Crower
  • Crowey
  • Crowo
  • Mr Crow

Boss battles

Scout rate & capture

Target stats
HP: 340 · Def: 143 · Base: 50/100
Estimated scout chance
4%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +4%
Total team attack: 125
✓ Defense bypassed (27 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(17 actions)
Signature battle moveset
Psyche UpMultislashDUMMY DD

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Captain Crow(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.4%
50790
2KaboomleGroup Spell
11.7%
52429
3Unnamed actionSkill
7.3%
32768
4Unnamed actionSkill
7.3%
32768
5WooshGroup Spell
9.5%
42598
6KaswooshleGroup Spell
11.7%
52429
7KazapSpell
10.6%
47514
8Assassin's StabConditionalSkill
0.0%
15
9SearSkill
11.0%
49152
10Lightning StormSkill
11.4%
50790
11Death DanceSkill
8.1%
36028
12Unnamed actionSkill
0.0%
0
13Deep BreathSkill
0.0%
23
14KapingSkill
0.0%
0
15DUMMY ESkill
0.0%
0
16Break-dance BeatSkill
0.0%
13
17Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
203409529514316382
2523812622518498117
342005255360126268112

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1393393
5202626212612
10424854454825
15676885797941
20918811411710854
2511611114515013971
3014113017418416885
35168148205222199101
40192168234255228115
45226191260278264129
50261213285300300139
55292239306325326154
60321263329351350167
65352287353381374180
70386311373404398198
75414336396433423208
80444360420462447220
85474385441485472231
90508409464514496240
95537433488538520252
99561453505560540259