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Ace of Spades

Family Incarnus

Description (Monster Library)

The Incarnus' terrible alternative form, tainted and transmogrified by dark matter.

Species data

Rank
#9 (unmapped)
Family
Wildcard
HP cap
940
MP cap
650
Attack cap
800
Defense cap
870
Agility cap
730
Wisdom cap
750

Base stats (Level 1)

HP
6
MP
6
Attack
7
Defense
8
Agility
6
Wisdom
4

Innate skill

How to obtain

Special recipe

  • Wulfspade Ace + Leopold

This monster is never produced by the generic family and rank rule.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Ace of Spades

Resistances & traits

Resistances

  • Vulnerable to Zap
  • Healed by Zam
  • Fire Breathproof
  • Whackproof

Traits

  • Psycho
  • Zammeister

Possible nicknames

  • Dark Ace
  • Dark Ace
  • Dark Ace
  • Dark Ace

Boss battles

Scout rate & capture

This monster cannot be scouted in the wild.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
DUMMY EE

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Cursader(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
19.4%
50790
2KaboomleGroup Spell
20.0%
52429
3Unnamed actionSkill
12.5%
32768
4Unnamed actionSkill
12.5%
32768
5WooshGroup Spell
16.2%
42598
6AttackSkill
0.0%
0
7MultislashSkill
0.0%
0
8GigagashSkill
0.0%
28
9Helm SplitterSkill
0.0%
9
10Unnamed actionConditionalSkill
0.0%
30
11Unnamed actionConditionalSkill
0.0%
30
12Death DanceSkill
6.9%
18022
13Unnamed actionSkill
0.0%
0
14Unnamed actionSkill
0.0%
0
15Unnamed actionSkill
0.0%
30
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
12.5%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
402880255314190163284

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1667864
5322432332426
10664861654852
151377392996883
201969712113788112
25242122152170111143
30276147181204130172
35297174212242148203
40306198241275168232
45335221274308193253
50363243304338216274
55396265330363249300
60420287354389273324
65455308378419308348
70479327402442332372
75507347427471360397
80536368451500389421
85561387476523414446
90596407500552449470
95619428524576472494
99643443544598496514