Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Palaish Isles035

Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.

Zone contents

Field monsters
Chests

1 chests placed (tier A 0, B 1, C 0), shown as markers in the 3D view.

Random chests: the contents are rolled by tier when opened, see the Chests page.

Trainers

Terrain & collision physics (.atr)

Walkable surface
42.6%
5 094 cells
Obstacles & borders
955
Solid cells
One-way ledges
138
Cliff drops
Hazards & liquids
5 765
Water, lava, ice

Official 2D minimap

Bottom-screen 2D map rendered from Nintendo DS background tiles (s035.png, 481×127 px).

2D Minimap s035.png

Physical 3D chests

Chest #1Tier B
[28.7, 6.2, 25.1]
Trap: Cannibox (25%)

Map wild monsters & encounters

Slime
Rain/TempestRoaming
Lv 15
Metal Slime
Rain/TempestRoaming
Lv 1
Khalamari Kid
DayRoaming
Lv 9
King Kelp
Rain/TempestRoaming
Lv 12
Chainine
DayNightRoaming
Lv 9
Shell Slime
DayNightRoaming
Lv 10
Seasaur
Rain/TempestRoaming
Lv 15
Dragonthorn
Rain/TempestRoaming
Lv 11

Cutscenes occurring here