Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

These creatures are born when bunches of vines gain sentience and take the form of dragons.

Species data

Rank
F
Family
Dragon
HP cap
990
MP cap
750
Attack cap
860
Defense cap
490
Agility cap
610
Wisdom cap
750

Wild stats (level 1)

HP
218
MP
28
Attack
181
Defense
226
Agility
333
Wisdom
163

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Dragon and the higher synthesis value of the two parents is between 9 and 15 (parent rank F); or the parents' families mix into Dragon and the lower value is in that same range.

Dragonthorn: Dragon, rank F, synthesis value 16.

Used as an ingredient in

SnapdragonDragon · E
↑ made from
+
any Undead monster
Every parent pair and what it makes (fusion guide) →

All fusion recipes for Dragonthorn

Resistances & traits

Resistances

  • Vulnerable to Frizz
  • Fizzleproof

Traits

  • Artful Dodger

Possible nicknames

  • Drak
  • Drake
  • Drakk
  • Mr Drak

Wild encounters

Palaish Isle
Rain/TempestRoaming
Lv 11

Boss battles

Opposing trainers

Battle drops

1/32 (3.125%)
Common drop

Scout rate & capture

Target stats
HP: 218 · Def: 226 · Base: 40/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +1%
Total team attack: 125
✓ Defense bypassed (6 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(16 actions)
Signature battle moveset
Venomous VolleyVenom Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Toxifier(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
20.4%
50790
2KaboomleGroup Spell
21.0%
52429
3Unnamed actionSkill
13.2%
32768
4Unnamed actionSkill
13.2%
32768
5ZammleSpell
17.8%
44237
6ThwackInstant Death
0.0%
28
7KapingSkill
0.0%
0
8Slowing SlugSkill
0.0%
8
9Death DanceSkill
14.5%
36028
10Unnamed actionSkill
0.0%
0
11Disruptive WaveSkill
0.0%
0
12WhackInstant Death
0.0%
7
13DUMMY ESkill
0.0%
0
14Break-dance BeatSkill
0.0%
13
15Blinding BlowSkill
0.0%
12
16Double UpSkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
121828181226333163
5302028106015
58201045220
1014210683888117
1012412844988117
11821252363231

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1523287
5215124109
103882561211
15471041121413
20631153171714
25881367211916
301251579262218
351611693322419
4018818105362721
4521427119493821
5024234133624921
5528644167756121
6032851199847021
6536059221938121
70383692371008921
753997624810710121
804098425611611021
854159426112612121
9042010126513212921
9542210827014214121
9942211427315214921