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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

This little monster sports soft skin and a silly smile.

Species data

Rank
F
Family
Slime
HP cap
910
MP cap
600
Attack cap
820
Defense cap
900
Agility cap
800
Wisdom cap
840

Wild stats (level 1)

HP
17
MP
10
Attack
12
Defense
5
Agility
8
Wisdom
12

Innate skill

How to obtain

No special recipe.

No two-parent fusion produces this monster.

Lowest monster of the Slime family (value 1): only two Slime give a Slime.

Used as an ingredient in

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Slime

Resistances & traits

Traits

  • Critical Massacre

Possible nicknames

  • Slimer
  • Slimer
  • Slimo
  • Mr Slim

Wild encounters

I002
DayNightRoamingCompanion
Lv 13
BF001A, BF001B, BF002A, BF002B
I004
DayNightRoamingCompanion
Lv 13
BF001A, BF001B, BF002A, BF002B, BF011A, BF011B
I008
DayNightRoamingCompanion
Lv 13
BF001A, BF001B, BF002A, BF002B
Infant Isle
DayNightRoamingCompanion
Lv 1
BF001A, BF002A, BF003A, BF003B
Palaish Isle
Rain/TempestRoaming
Lv 15
Palaish Isle
Rain/TempestRoaming
Lv 15
Palaish Isle
Rain/TempestRoaming
Lv 15
Palaish Isle
Rain/TempestRoaming
Lv 15
X032
DayNightCompanion
Lv 15
BF031A, BF031B
X033
DayNightCompanion
Lv 15
BF031A, BF031B
X034
DayNightCompanion
Lv 15
BF032A, BF032B, BF033A, BF033B
X035
DayNightCompanion
Lv 15
BF002A, BF002B, BF032A, BF032B, BF033A, BF033B

Boss battles

Opposing trainers

Battle drops

1/8 (12.5%)
Common drop

Scout rate & capture

Target stats
HP: 17 · Def: 5 · Base: 40/100
Estimated scout chance
100%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +100%
Total team attack: 125
✓ Defense bypassed (61 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(7 actions)
Signature battle moveset
Deep BreathFlame BreathMultiheal

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Slimer(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
23.8%
50790
2KaboomleGroup Spell
24.6%
52429
3WooshGroup Spell
20.0%
42598
4KaswooshGroup Spell
23.1%
49152
5OmnihealConditionalSkill
0.0%
1
6Death DanceSkill
8.5%
18022
7Sultry DanceSkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
11710125812
1222822417132823
115227621411742
13521233262613
141531512213810099
152325541267634
152325541265034
1523041269034
1523041265034
182803615211567126

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1323487
513811131617
10231621262427
15352337434047
20473050585367
25573667767090
307343819384109
35835097110100127
409356111126114147
4511464125142131161
5013574141159150171
5516989156175163183
60201102169189173192
65223115182204184203
70239133200221198211
75250143210234209223
80258155222250219232
85263166233262227243
90267175242272240251
95272187254288252263
99275194261299260271