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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

Driven from their forest homes, they have turned on humans.

Species data

Rank
E
Family
Beast
HP cap
910
MP cap
510
Attack cap
990
Defense cap
910
Agility cap
730
Wisdom cap
630

Wild stats (level 1)

HP
154
MP
10
Attack
146
Defense
131
Agility
119
Wisdom
136

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Beast and the higher synthesis value of the two parents is between 41 and 48 (parent rank E); or the parents' families mix into Beast and the lower value is in that same range.

Orc: Beast, rank E, synthesis value 49.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Orc

Resistances & traits

Resistances

  • Sleepproof

Possible nicknames

  • Orcer
  • Orcey
  • Orco
  • Mr Orc

Boss battles

Opposing trainers

Battle drops

1/1 (100%)
Common drop

Scout rate & capture

Target stats
HP: 154 · Def: 131 · Base: 40/100
Estimated scout chance
8%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +8%
Total team attack: 125
✓ Defense bypassed (30 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(30 actions)
Signature battle moveset
Blast Slash

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Speedster(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.0%
50790
2KaboomleGroup Spell
11.3%
52429
3Unnamed actionSkill
7.1%
32768
4Unnamed actionSkill
7.1%
32768
5Unnamed actionSkill
7.1%
32768
6Unnamed actionSkill
7.1%
32768
7WooshGroup Spell
9.2%
42598
8CrackSpell
8.8%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
3.5%
16377
11Weakening WallopSkill
2.8%
13107
12Slowing SlugSkill
1.8%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15DUMMY ESkill
8.5%
39322
16Venom BreathSkill
7.1%
32753
17Death DanceSkill
7.8%
36028
18DUMMY ACSkill
0.0%
0
19Sultry DanceConditionalSkill
0.0%
0
20KapingSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Assassin's StabSkill
0.0%
15
23Ban DanceSkill
0.0%
0
24War CrySkill
0.0%
0
25GobstopperSkill
0.0%
0
26VanishSkill
0.0%
0
27Disruptive WaveSkill
0.0%
0
28Unnamed actionSkill
0.0%
0
29Unnamed actionConditionalSkill
0.0%
0
30DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
115410146131119136
5101226402515
12235955402634
25278103214196163168

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1662337
5161015151113
10301630292119
15462366463735
20593097614947
257636117796361
309043130967573
35106501401138987
401205615012910199
4514073167149121113
5015992186168140127
55166104230185155136
60173113272203168144
65179124304221181151
70186132327237199157
75195144343253209166
80207153353266221174
85228164359282232180
90262172364298241185
95298184366315253192
99319192366328260197