Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

The lost soul of a king who terrorised his people and ruined the kingdom.

Species data

Rank
S
Family
Undead
HP cap
790
MP cap
990
Attack cap
430
Defense cap
990
Agility cap
990
Wisdom cap
990

Base stats (Level 1)

HP
3
MP
3
Attack
3
Defense
3
Agility
5
Wisdom
7

Innate skill

How to obtain

Special recipes

  • Tortured Soul + King Slime
  • Tortured Soul + King Bubble Slime

Generic fusion

One parent is a Undead and the higher synthesis value of the two parents is between 170 and 175 (parent rank S); or the parents' families mix into Undead and the lower value is in that same range.

Wight King: Undead, rank S, synthesis value 176.

Used as an ingredient in

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Wight King

Resistances & traits

Resistances

  • Vulnerable to Zap
  • Whackproof
  • Sleepproof

Traits

  • Poisoner

Possible nicknames

  • Wighter
  • Wightey
  • Wighto
  • Mr Wight

Boss battles

Scout rate & capture

This monster cannot be scouted in the wild.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(30 actions)
Signature battle moveset
Magic FrailtyKasagBounceKafrizzleKazammle

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Reaper(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.0%
50790
2KaboomleGroup Spell
11.3%
52429
3Unnamed actionSkill
7.1%
32768
4Unnamed actionSkill
7.1%
32768
5Unnamed actionSkill
7.1%
32768
6Unnamed actionSkill
7.1%
32768
7WooshGroup Spell
9.2%
42598
8CrackSpell
8.8%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
3.5%
16377
11Weakening WallopSkill
2.8%
13107
12Slowing SlugSkill
1.8%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15DUMMY ESkill
8.5%
39322
16Venom BreathSkill
7.1%
32753
17Death DanceSkill
7.8%
36028
18DUMMY ACSkill
0.0%
0
19Sultry DanceConditionalSkill
0.0%
0
20KapingSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Assassin's StabSkill
0.0%
15
23Ban DanceSkill
0.0%
0
24War CrySkill
0.0%
0
25GobstopperSkill
0.0%
0
26VanishSkill
0.0%
0
27Disruptive WaveSkill
0.0%
0
28Unnamed actionSkill
0.0%
0
29Unnamed actionConditionalSkill
0.0%
0
30DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
33333270288228316362

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1333357
525337202337
10516911424776
1571121177372142
20911722210296201
2511421926133121258
3013326931162146321
3515132137193173380
4017136941222197436
4519740144251217472
5022243547279236508
5524346648305257539
6026649549329280568
6529052651353304599
7031056052377324633
7533358853402347661
8035761854426371691
8537864855451392721
9040168256475415755
9542571156499439784
9944273557519456808