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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

A god of destruction who plans to usher death unto all living beings.

Species data

Rank
S
Family
Demon
HP cap
900
MP cap
870
Attack cap
770
Defense cap
870
Agility cap
570
Wisdom cap
720

Wild stats (level 1)

HP
805
MP
366
Attack
316
Defense
246
Agility
247
Wisdom
213

Innate skill

How to obtain

Special recipes

  • Demon-At-Arms + Living Statue
  • Demon-At-Arms + Buffalogre
  • Demon-At-Arms + Khalamari

Generic fusion

One parent is a Demon and the higher synthesis value of the two parents is between 175 and 181 (parent rank S); or the parents' families mix into Demon and the lower value is in that same range.

Malroth: Demon, rank S, synthesis value 182.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Malroth

Resistances & traits

Resistances

  • Healed by Zam
  • Whackproof
  • Confusionproof

Traits

  • Artful Dodger
  • Psycho

Possible nicknames

  • Maler
  • Maley
  • Malo
  • Mr Mal

Opposing trainers

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 805 · Def: 246 · Base: 40/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +0%
Total team attack: 125
✓ Defense bypassed (1 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(14 actions)
Signature battle moveset
Disruptive WaveMeditationKazapple

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Healer(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
15.7%
50790
2KaboomleGroup Spell
16.2%
52429
3Unnamed actionSkill
10.2%
32768
4Unnamed actionSkill
10.2%
32768
5WooshGroup Spell
13.2%
42598
6ZappleSpell
13.7%
44237
7Give MagicSkill
0.0%
0
8SearSkill
15.2%
49152
9DUMMY BSkill
0.0%
0
10Assassin's StabSkill
0.0%
15
11Death DanceSkill
5.6%
18022
12DUMMY ESkill
0.0%
0
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
1805366316246247213

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1432284
5222620272022
10495444593446
15748869845171
2098126931086695
2512315911813384120
30148193143158101145
35175231170185118172
40199264194209134196
45231290217245160217
50265315239281185238
55296341265338204259
60325365289398222282
65356389313437241306
70390413337467259326
75418438362490277349
80448462386508296373
85478487411521314394
90512511435531332417
95541535459537351441
99565555479541365458