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King Bubble Slime

Rank AFamily Slime

Description (Monster Library)

Bubble slimes figured out how to join together too, after watching normal slimes do their little trick.

Species data

Rank
A
Family
Slime
HP cap
990
MP cap
800
Attack cap
720
Defense cap
770
Agility cap
470
Wisdom cap
950

Wild stats (level 5)

HP
40
MP
35
Attack
30
Defense
25
Agility
30
Wisdom
35

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Slime and the higher synthesis value of the two parents is 134 or more (parent rank B–X); or the parents' families mix into Slime and the lower value is in that same range. Last monster of its family: also the result for any stronger parents.

King Bubble Slime: Slime, rank A, synthesis value 144.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for King Bubble Slime

Resistances & traits

Resistances

  • Poisonproof
  • Paralysisproof

Traits

  • Poisoner

Possible nicknames

  • Gloob
  • Glop
  • Bubblo
  • Mr Bubbl

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 40 · Def: 25 · Base: 100/100
Estimated scout chance
100%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +100%
Total team attack: 125
✓ Defense bypassed (56 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
DUMMY EE

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bad Breath(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
15.1%
50790
2KaboomleGroup Spell
15.6%
52429
3Unnamed actionSkill
9.8%
32768
4Unnamed actionSkill
9.8%
32768
5WooshGroup Spell
12.7%
42598
6Slowing SlugSkill
2.4%
8192
7LightningSkill
14.6%
49152
8Death DanceSkill
5.4%
18022
9Unnamed actionSkill
0.0%
0
10SearSkill
14.6%
49152
11SandstormSkill
0.0%
0
12Unnamed actionSkill
0.0%
0
13Unnamed actionSkill
0.0%
0
14Unnamed actionSkill
0.0%
0
15Unnamed actionSkill
0.0%
0
16Unnamed actionSkill
0.0%
0
17DUMMY ESkill
0.0%
0
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
5403530253035

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
11811065
5262416201519
10554137342835
15895757513755
201276977664575
2516083100845398
301949511910161117
3523210913711869135
4026512115713478155
4529413718716492188
50322154217194108218
55347180234220124243
60373204252244138269
65403228270268153299
70426252286292170322
75455277302317183351
80484301315341199380
85507326331366211403
90536350347390221432
95560374364414237456
99582394377434248478