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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

This whopper is created from the cooperative power of a group of slimes merged into one.

Species data

Rank
C
Family
Slime
HP cap
990
MP cap
600
Attack cap
920
Defense cap
940
Agility cap
420
Wisdom cap
800

Wild stats (level 1)

HP
192
MP
43
Attack
236
Defense
184
Agility
136
Wisdom
263

Innate skill

How to obtain

Special recipes

  • Behemoth Slime + Behemoth Slime
  • Slime + Slime + Slime + Slime (4-parent synthesis)

Parent pairs that make it (1 in total)

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for King Slime

Resistances & traits

Resistances

  • Whackproof

Traits

  • Critical Massacre

Possible nicknames

  • Kinger
  • Kingey
  • Kingo
  • Mr King

Wild encounters

Infant Isle
Rain/TempestRoaming
Lv 20

Opposing trainers

  • NickLv 25 · s001, s031, s035, s041, s051, s053
  • SweetieLv 25 · s011, s031, s035, s041, s051, s053
  • RaphealLv 1 · s041

Battle drops

1/16 (6.25%)
Common drop
1/64 (1.5625%)
Rare drop

Scout rate & capture

Target stats
HP: 192 · Def: 184 · Base: 40/100
Estimated scout chance
3%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +3%
Total team attack: 125
✓ Defense bypassed (17 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
Penny PincherFlame SlashFlame Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Cleric(innate)

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#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
15.1%
50790
2KaboomleGroup Spell
15.6%
52429
3Unnamed actionSkill
9.8%
32768
4Unnamed actionSkill
9.8%
32768
5WooshGroup Spell
12.7%
42598
6Slowing SlugSkill
2.4%
8192
7LightningSkill
14.6%
49152
8Death DanceSkill
5.4%
18022
9Unnamed actionSkill
0.0%
0
10SearSkill
14.6%
49152
11SandstormSkill
0.0%
0
12Unnamed actionSkill
0.0%
0
13Unnamed actionSkill
0.0%
0
14Unnamed actionSkill
0.0%
0
15Unnamed actionSkill
0.0%
0
16Unnamed actionSkill
0.0%
0
17DUMMY ESkill
0.0%
0
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
119243236184136263
20148841081322736
253416025298112186
25283118226313895

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
16438153
5241018252116
10481639472731
15572356673642
20733071874451
259836891105261
30135431061296071
35171501231476882
40198561391677791
452247715919091112
5025298178212107133
55273115195231117177
60296133213249124219
65320151231268132252
70340167247286142281
75363183263304149297
80387196276323157309
85408212292341167322
90431228308359174333
95455245325378181344
99472258338392187353