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Behemoth Slime

Rank DFamily Slime
Battle arena:

Description (Monster Library)

These slimes have undergone a transformation brought about by contact with dark matter.

Species data

Rank
D
Family
Slime
HP cap
990
MP cap
710
Attack cap
770
Defense cap
870
Agility cap
450
Wisdom cap
990

Wild stats (level 24)

HP
90
MP
55
Attack
116
Defense
135
Agility
84
Wisdom
122

Innate skill

How to obtain

No special recipe.

No two-parent fusion produces this monster.

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Behemoth Slime

Resistances & traits

Resistances

  • Whackproof

Traits

  • Psycho
  • Desperado

Possible nicknames

  • Behemer
  • Behemey
  • Behemo
  • Mr Behem

Wild encounters

I008
DayNightRoamingCompanion
Lv 24
BF001A, BF001B, BF002A, BF002B

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 90 · Def: 135 · Base: 100/100
Estimated scout chance
32%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +32%
Total team attack: 125
✓ Defense bypassed (29 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(12 actions)
Signature battle moveset
WooshZap

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Woosh & Zap(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
18.0%
50790
2KaboomleGroup Spell
18.6%
52429
3Unnamed actionSkill
11.6%
32768
4Unnamed actionSkill
11.6%
32768
5WooshGroup Spell
15.1%
42598
6Metal SlashSkill
18.6%
52429
7Death DanceSkill
6.4%
18022
8Unnamed actionSkill
0.0%
30
9DUMMY ESkill
0.0%
0
10DUMMY ESkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
24905511613584122

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1323487
5211015141013
10481829281221
15732446641423
20972961951526
2512233791151728
3014738961281931
35174441131382033
40198481291482236
45227681451683442
50255871621874250
552801001782044757
603061091922225163
653361182072405469
703591252242565975
753881322372726382
804171412532856788
854401512653017294
9046915727531776100
9549316729133479106
9951517730234782110