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Description (Monster Library)

These medical specialists are more adept than their healslime cousins.

Species data

Rank
C
Family
Slime
HP cap
860
MP cap
990
Attack cap
490
Defense cap
750
Agility cap
870
Wisdom cap
990

Wild stats (level 15)

HP
162
MP
150
Attack
146
Defense
56
Agility
180
Wisdom
68

Innate skill

How to obtain

Special recipe

  • Healslime + Beshemoth Slime

Generic fusion

One parent is a Slime and the higher synthesis value of the two parents is between 90 and 103 (parent rank C); or the parents' families mix into Slime and the lower value is in that same range.

Cureslime: Slime, rank C, synthesis value 104.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Cureslime

Resistances & traits

Resistances

  • Whackproof
  • Fizzleproof

Traits

  • Health Professional

Possible nicknames

  • Curer
  • Curey
  • Curo
  • Mr Cur

Opposing trainers

  • MaggieLv 15 · s001, s011, s041, s061, s062
  • MaggieLv 25 · s001, s011, s041, s061, s062
  • SweetieLv 15 · s011, s031, s035, s041, s051, s053

Scout rate & capture

Target stats
HP: 162 · Def: 56 · Base: 40/100
Estimated scout chance
12%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +12%
Total team attack: 125
✓ Defense bypassed (49 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(7 actions)
Signature battle moveset
KabuffMultiheal

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Healer(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
23.8%
50790
2KaboomleGroup Spell
24.6%
52429
3WooshGroup Spell
20.0%
42598
4KaswooshGroup Spell
23.1%
49152
5OmnihealConditionalSkill
0.0%
1
6Death DanceSkill
8.5%
18022
7Sultry DanceSkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
15241132168991640
151621501465618068
2523618885222214117

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1735685
524179182427
10463315324153
15637921495778
2078123266469102
2596156308283127
30113181359995152
3513019841116109179
4014621345132121203
4516924359149142232
5019127369168163260
5523531784185207282
6027735997203249304
65309392110221281325
70332421128237304344
75348437138253320364
80358449150266330385
85364462161282336404
90369473170298341424
95371484182315343445
99371493189328343460