Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Fert Isles053

Click the view, then WASD / ZQSD or arrows to fly, mouse to look, Space up, Ctrl down, Shift to go faster, Esc to release the mouse.

Zone contents

Field monsters
Chests

5 chests placed (tier A 1, B 2, C 2), shown as markers in the 3D view.

Random chests: the contents are rolled by tier when opened, see the Chests page.

Trainers

Terrain & collision physics (.atr)

Walkable surface
30.9%
8 465 cells
Obstacles & borders
3 099
Solid cells
One-way ledges
183
Cliff drops
Hazards & liquids
15 633
Water, lava, ice

Official 2D minimap

Bottom-screen 2D map rendered from Nintendo DS background tiles (s053.png, 512×293 px).

2D Minimap s053.png

Physical 3D chests

Chest #1Tier C
[-6.5, 33.9, 7.5]
Chest #2Tier B
[-52.1, 34.5, -6.1]
Trap: Cannibox (25%)
Chest #3Tier B
[35.3, 32.4, 9.8]
Trap: Cannibox (25%)
Chest #4Tier A
[-43.1, 34.5, -5.1]
Trap: Mimic (15%)
Chest #5Tier A
[9.7, 32.3, -20.3]
Trap: Mimic (15%)

Map wild monsters & encounters

Metal Slime
DayNight
Lv 1
Wailin' Weed
NightRoaming
Lv 20
Gorerilla
DayRoaming
Lv 17
Hades Condor
DayRoaming
Lv 16
Beetleboy
DayRoaming
Lv 18
Lump Wizard
NightRoaming
Lv 19
Dingaling
NightRoaming
Lv 18
Jargon
NightRoaming
Lv 22
Hacksaurus
Rain/TempestRoaming
Lv 18
Wild Slime
Rain/TempestRoaming
Lv 18
Scissor Beatle
DayRoaming
Lv 18

Cutscenes occurring here