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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Scissor Beatle

Rank CFamily Nature
Battle arena:

Description (Monster Library)

They battle day and night, seeking to ascend to the throne of bug-kind.

Species data

Rank
C
Family
Nature
HP cap
890
MP cap
460
Attack cap
990
Defense cap
990
Agility cap
800
Wisdom cap
600

Wild stats (level 13)

HP
145
MP
25
Attack
115
Defense
85
Agility
150
Wisdom
25

Innate skill

How to obtain

Special recipe

  • Yabby + Scorpion

Parent pairs that make it (1 in total)

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Scissor Beatle

Resistances & traits

Resistances

  • Vulnerable to Frizz
  • Sleepproof

Traits

  • Psycho

Possible nicknames

  • Beater
  • Beatey
  • Beato
  • Mr Beat

Wild encounters

Fert Isle
DayRoamingCompanion
Lv 18
BF053A

Boss battles

Opposing trainers

Battle drops

1/4 (25%)
Common drop
1/64 (1.5625%)
Rare drop

Scout rate & capture

Target stats
HP: 145 · Def: 85 · Base: 75/100
Estimated scout chance
21%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +21%
Total team attack: 125
✓ Defense bypassed (41 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
OomphKasapSag

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Hive Mind(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
10.0%
50790
2BangGroup Spell
8.4%
42598
3KaboomleGroup Spell
10.3%
52429
4Unnamed actionSkill
6.4%
32768
5Unnamed actionSkill
6.4%
32768
6WooshGroup Spell
8.4%
42598
7MidhealSkill
0.3%
1638
8OmnihealSkill
0.3%
1638
9Give MagicSkill
0.0%
0
10ZingSkill
0.0%
10
11KazingSkill
0.0%
10
12Unnamed actionSkill
12.9%
65486
13Unnamed actionSkill
12.9%
65486
14X Lightning StormSkill
10.3%
52429
15Death DanceSkill
7.1%
36028
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
6.4%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
1011418122226520
13145251158515025
161681811278182124
161683512597161124
18120329913814466

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1526432
522621221310
10441042492718
15641762744327
20842482985535
25107301051236943
30126371241488151
35144441421759559
401645016219910768
451856418523113791
5020674207265167113
5525084233291211147
6029291257315253179
6532499281339285201
70347109305363308217
75363116330388324228
80373124354412334236
85379134379437340241
90384141403461345245
95386148427485347250
99386154447505347253